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DS9 Holosuites

Holodecks are basically shipboard TARDISes. If anything, the fact that Data was able to throw a rock and hit the holodeck wall back in Farpoint is now the oddity. Given how holodecks have been shown to function since then, that rock should have continued on as it would in the actual outdoors unobstructed.

My headcanon is that the holodeck would have been able to compensate for that with some visual illusions, except that what Data did was unexpected. This was still a relatively early version of the new generation of holodecks (Remember that multiple characters express their amazement about the holodeck quality), and I suppose that updates of the software refined the computer ability to anticipate such character actions.
 
Remember in "The Big Goodbye" when Cyrus Redblock and his minion were able to walk out of the holodeck and stand in the hallway for like a minute before they disappeared?

Projector error.

Also in the same episode, Wesley makes comments about how the crewmembers trapped in the simulation couldn't be beamed out of the holodeck, like the holodeck altered them in some way or they were "merged" with the program.
Transporter might scramble photons with your molecules. So maybe you'd glow in the dark, maybe you'd become a living X-ray, or just get irradiated.
 
If somebody tried, they might be able to walk through hallway projections.
But we've seen that the projectors' range ends at the entrance to the holodeck. I don't think you can project holograms into other rooms unless those rooms are modified with projectors themselves. Remember this being a big logistics issue for the Doctor on Voyager before his mobile emitter.
 
If it's a literal projection issue, I would expect the projector's range to not precisely coincide with the door, but to be able to project holograms a (bit) further as well, perhaps not just as sharp. Yet what we see in later TNG and VOY is that hologram projection ends at the precise location of the door.
 
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