In Voyager, Tom claims his training says, "Faster than light, no left or right..." But we she ships turn at warp all the time. Non-fans criticize this. I have a revolutionary theory that fixes 1 and 3 nacelle-d ships, the "pairs rule," the "line-of-sight rule," and this.
Here it is...
Ships with one warp nacelle can't turn at warp. They must make strait runs, decelerate to turn at impulse speeds, then make another straight run. That is why there must be a "pairs rule" and "line of sight" rule for Enterprise or cruiser redesigns, but other classes of ship may not have to follow this rule, if the don't need to turn at warp. A 3-nacelled ship could make a straigt run faster, but have to deactivate the lone extra nacelle to turn at warp in battle.
Simple, no worrying about two pairs of warp coils or whether the Great Bird would have hated the Saladin class. Thoughts?
Here it is...
Ships with one warp nacelle can't turn at warp. They must make strait runs, decelerate to turn at impulse speeds, then make another straight run. That is why there must be a "pairs rule" and "line of sight" rule for Enterprise or cruiser redesigns, but other classes of ship may not have to follow this rule, if the don't need to turn at warp. A 3-nacelled ship could make a straigt run faster, but have to deactivate the lone extra nacelle to turn at warp in battle.
Simple, no worrying about two pairs of warp coils or whether the Great Bird would have hated the Saladin class. Thoughts?