Plus over a century of war films (and reality) has "taught" us this is what war looks like.It looks cool.
Plus over a century of war films (and reality) has "taught" us this is what war looks like.It looks cool.
No, they have a much easier time doing that to their own population.This is the reason I can't see something where Starfleet participates in an action like the Iraq War, where they put troops on the ground to pacify a population in order to hold a strategic area even against backlash from the indigenous population.
No, you need ground troops to deal with the granular work of advancing and holding territory. There is nothing particularly different about the capacities of the US Air Force: it can pinpoint attacks, choose to deal damage to an area or go deep into the ground. However, it could not do the work of taking out Al Quaeda or controlling the territory of Afghanistan. Same is true in Ukraine: Russia's air advantage (which hasn't resulted in air superiority, for various reasons) has not translated into victory, meaningful or otherwise. I'm sure that Putin would prefer to pound Ukraine into defeat, but that would not produce a meaningful victory.We're talking about the modern age. The only point of infantry these days would be used as an imperialist occupational army due to the level of technology if you fuck with someone of equal footing.
It's why in Star Trek, ground forces on a mass scale make no sense. There should be small teams of marines. Earth has a planetary shield, but it didn't seem like it would do shit to a forcing massing that had the planet surrounded. Once Chin'toka's space defenses fell, the entire system fell.
A single phaser blast could level a compound or kill one dude. They would probably only need a couple of hundred troops for the entire planet - at most.
They most likely want said ___ resources for themselves.If the Klingons, Romulans, Gorn, Dominion, etc., are going to lose control of an important dilithium mine, why wouldn't they "salt the Earth" and practice resource denial using orbital bombardment?
If you're going to lose a strategic position to an enemy ground force, why not send a squadron of Birds of Prey to target disruptors on it, and take out both it and the Starfleet task force?
Those specific type of munitions are supposed to be designed to fight terrorists & insurgents while minimizing collatoral damage.Well ... we do use Hellfire R9X missiles which kill people with ninja "ginsu" blades instead of explosives.
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It qualifies for the it "looks cool" and "precision" components of weaponry.
You're not going to be able to take over entire countries with a hand full of small teams of marines.We're talking about the modern age. The only point of infantry these days would be used as an imperialist occupational army due to the level of technology if you fuck with someone of equal footing.
It's why in Star Trek, ground forces on a mass scale make no sense. There should be small teams of marines. Earth has a planetary shield, but it didn't seem like it would do shit to a forcing massing that had the planet surrounded. Once Chin'toka's space defenses fell, the entire system fell.
A single phaser blast could level a compound or kill one dude. They would probably only need a couple of hundred troops for the entire planet - at most.
Anti-Transporter Jammers can probably cover large swaths of Atmospheric Volume, similar to Radar Coverage.I was re-watching SNW's "Under the Cloak of War," and I'm just trying to reason why an interstellar navy with the abilities of the major powers in the Star Trek universe would fight major engagements on the ground, or position important forward operating bases on the surface of a planet?
They probably couldn't park any ships in orbit, Space would probably be heavily contested all the time.In "Under the Cloak of War," M'Benga and Chapel are stationed at basically a Starfleet medical base on the surface of J'Gal. So my first question is why, when we know 23rd century Starfleet transporters can reach orbit, would you put a medical base on the surface within visual distance of enemy weapons emplacements, rather than having medical ships in orbit that are timed to make runs for beaming out wounded?
Ground fighting will always be relevant, especially CQB & Urban Warfare which is becoming more prevalent due to Urbanization.Now, I'm not nitpicking SNW for this, since it's well-established in canon that surface battles and hand-to-hand close quarters engagements are something that's been part of the show's history since TOS ("Arena") and will still be there in the 24th century (DS9's "The Siege of AR-558"). And I can see how ground forces would be big for:
- ship-to-ship engagements with boarding parties
- tactical operations to capture important installations, people, or intelligence
- or to defend colonists under attack by an enemy that wants to conquer an area and its people whole and inserted their own ground forces that have been interspersed within the population.
With any "Near Pears", Space/Air Superiority isn't a given. That's usually highly contested.Even then, though, you would think the effect of ground forces would be limited. Since the threat of starships in orbit should give an advantage that would rain death on any surface installation (or be able to beam out their colonists and Starfleet personnel if there's no transport inhibitors or after any inhibitor had been destroyed).
You do know that StarFleet isn't about "Glassing Planets".But the bigger question is wondering how to headcanon why Starfleet would put their forces through a meatgrinder, when given that we know a starship's phaser's and photon torpedoes' are capable of glassing a planet, if an enemy is killing the entire population wholesale why wouldn't you just bombard the enemy from orbit?
It's probably not that easy to target if it's down there, there are most likely shields & Anti-Air/Space weapons to protect that area.I just can't get my head around why any of the powers would ever put an important military encampment or mass ground forces on the surface of a planet that can be targeted easily by a Federation starship or Klingon battle cruiser.
Starfleet General Order 24: referenced in both TOS' "A Taste of Armageddon" and "Whom Gods Destroy"You do know that StarFleet isn't about "Glassing Planets".
Let's take the SNW episode as an example. If you control the space around J'Gal, and are able to pacify the ability of the other side to project power into space, why would you need to put a massive deployment of troops on the ground?You're not going to be able to take over entire countries with a hand full of small teams of marines.
IRL has proven it, even with Air/Space supriority.
Occupational Forces can be waited out, no matter how long.
The only issue I have with this argument is that I can't see putting troops in tents on the surface, where they're not even in a reinforced structure, being a better option than doing hit and run tactics where starships do quick runs at a planet and beam down teams in coordinated events and then return to pick them up at a pre-agreed rendezvous point and time.We've seen Planetary Shields, I'm sure there are local Planetary Base Shields that are ridiculously powerful as well, something that can withstand StarShip grade Weaponry as the norm.
It should be easier to defend a smaller volume like a Planetary Base with ridiculously Strong Shields.
And access to raw resources would give your Fusion or M/A-M reactors a near infinite supply of fuel to power the Base Shields.
Don't forget Anti-Space weaponry can be mounted on the surface of a Planet, especially behind Base Shields, and the volume of space that can be covered by any point on the surface is usually huge if there is no terrain to obstruct your FoV / Line of Fire.
It's probably not that easy to target if it's down there, there are most likely shields & Anti-Air/Space weapons to protect that area.
Effectively, war can't be reduced to a single doctrine or policy, and a state does so at it's peril. War means one state imposing its will on another through violence. Attempts to limit one's involvement to only one type of warfare has largely kicked states in the ass at least as far back as Britain's overreliance on its navy. In a different vein, the competing notions of Dukat, Weyoun, and the Female Changeling show three flawed visions that arguably foretold the defeat of the Dominion.However - every single type of warfare will always be important in any war. Even if dwarfed by other types of warfare. Because if you don't, the enemy will use it to gain an advantage where you don't spent resources.
How often has that happened within UFP history?Starfleet General Order 24: referenced in both TOS' "A Taste of Armageddon" and "Whom Gods Destroy"
A Starfleet captain is empowered to destroy all life within a planet's biosphere if that planet is deemed a threat to the security of the Federation.
That's assuming you have full control over space, which in this example, you don't. J'Gal was highly contested.Let's take the SNW episode as an example. If you control the space around J'Gal, and are able to pacify the ability of the other side to project power into space, why would you need to put a massive deployment of troops on the ground?
Or StarFleet has objectives to take control of.I can understand it if there's something there that you need on the surface. Or if it's taking a while to get all of the colonists evacuated.
You're assuming the local civilians will leave willingly or can leave. You're also assuming they will listen to you or follow any instruction from you or co-operate with you.But once you have the civilians out of the way, if the Klingons have a division of troops trapped on J'Gal, and you're just trying to push them back into their space, LEAVE THEM THERE TO ROT! If you control the skies, they're not being resupplied, which will either soften them up for when you're in a better position to come back and mop up, or maybe make them more compliant for an offer of repatriation. Also, by isolating them and not engaging, you can create a situation for the enemy force where you can bait them into trying to mass forces to reach their people, diverting the advance of their forces into Federation space, and possibly allowing for a counteroffensive.
It's better, but if you have loyal obediant troops like the Jem'Hadar. They'll follow orders to the last command & the last breath of each & every soldier.In an interstellar war, you're trying to project your control across light-years of space. Fighting on the ground with the scale of troops we do now (massing hundreds of thousands of people in infantry), planet by planet, just seems incredibly wasteful unless there's an inherent reason to control a piece of property, when logistically what matters is control of space on the scale of light-years with starships (where you only need a crew that numbers in the hundreds). And if you control the space, that puts you in a much better position to dictate terms to the people on the ground.
You're assuming you have the luxury to do that. You're also assuming that your plans won't go south if you try to pull the hit & run tactics.The only issue I have with this argument is that I can't see putting troops in tents on the surface, where they're not even in a reinforced structure, being a better option than doing hit and run tactics where starships do quick runs at a planet and beam down teams in coordinated events and then return to pick them up at a pre-agreed rendezvous point and time.
That's why modern warfare is a Coordinated Multi-Domain Joint Venture.Even if you go with the idea that shields planetside offer an order of magnitude more power, we're talking about the difference between a stationary target with a fixed position and limited supplies, and would be under constant threat of attack, versus a starship that's mobile, offers protection and resupply/replicators, and can withdraw to a safe area.
Back then, in the 23rd century, they couldn't beam through shields, it wasn't until the 24th century that it was a regular feature.Also, if you can beam people back and forth on the surface from the battlefield to a forward medical base, that means if you have shields or transport inhibitors, you're dropping it on a regular basis to move forces anyway. In order to provide relief to your forces, you're creating gaps in your defenses for the enemy to take advantage of.
Again, you're assuming they don't have Anti-Transporter Jammers to block access to/from space.And if troops can beam out to a landing zone or beachhead from a transporter on the surface (which is under fire), then they should be able to do the same thing from a starship's transporter in orbit. And if you can transport troops to the Klingon's position, then you should be able to send photon torpedoes there too.
Have you watched the battlefield footage going on in Ukraine right now?Now I also wasn't a big fan of that depiction of ground war (similar to DS9' siege of AR558), because it's always depicted as too close to WW2 style weaponry & tactics.
And it's usually a resource, as well as intelligence gathering. What's being ignored is that by controlling the orbit of a planet and trapping them, you're still dedicating a whole ship's worth of resources to contain the enemy, vs. dedicated a battalion of 300 troops, and able to keep the enemy occupied, while allowing the ship to project force elsewhere.In an interstellar war, you're trying to project your control across light-years of space. Fighting on the ground with the scale of troops we do now (massing hundreds of thousands of people in infantry), planet by planet, just seems incredibly wasteful unless there's an inherent reason to control a piece of property, when logistically what matters is control of space on the scale of light-years with starships (where you only need a crew that numbers in the hundreds). And if you control the space, that puts you in a much better position to dictate terms to the people on the ground.
Sure, but that's a last resort, not the first option for managing resources.Starfleet General Order 24: referenced in both TOS' "A Taste of Armageddon" and "Whom Gods Destroy"
Unknown. But they made a rule about it.How often has that happened within UFP history?
i had a comic about Pike's period in command of the Enterprise where in the end he does just this and it ignites the dilithium and lights a whole large planetoid aflame. the issue was called "The Fires of Pharos"If the Klingons, Romulans, Gorn, Dominion, etc., are going to lose control of an important dilithium mine, why wouldn't they "salt the Earth" and practice resource denial using orbital bombardment?
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