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TOS Deceleration Sound FX

Wingsley

Commodore
Commodore
I have some questions about the sound effects used in deceleration, particularly dropping out of warp or slowing to lesser warp factors, in TOS. There are two obvious sound effects used that I can think of:

1: "The Whistler" (my name for it, lacking a better one) - This sound effect made its debut in Act 1 of "Where No Man Has Gone Before", and was also used in "The Corbomite Manuever" and "The Immunity Syndrome". It is a high-pitched sound, almost like a whistle. The sound effect was also used in shuttlecraft launching (reversed) and landing sequences in "The Galileo Seven".

2: "The Big Engine" (again, my name for it) this is simply a reversed version of the more common sound effect for the booming sound effect used for accelerating engines. The deceleration version of this sound effect can also (curiously) be heard in "Corbomite", as well as "The Menagerie, Part 1", "Friday's Child" (Scotty's order "sublight, one-half"), and the final act of "That Which Survives".

Of course, it should be pointed out that the sound effects for any form of Federation spacecraft propulsion, including warp or impulse, starships or shuttlecraft, seem to be universal.

Now for my questions:

1: how were each of these sound effects created? Does anyone know who made them and how they were made? "The Big Engine" sounds like a slow stroke on a bass fiddle to my ear.

2: was there any logic used to choose whether to apply "The Whistler" or "The Big Engine", or were they just mixed together with no consistency?

I do not recall "The Whistler" ever being used in the show's third year.
 
As a kid I always thought the slow down from warp speed sounded like our plastic salad spinner slowing down :)

Sound effects always seem less obvious in origin than props or visual effects, I'd like to know how they put those together too.
 
One thing I discovered upon listening to the audio for "Beauregard" from the Man Trap...if you slow it way down it appears it's just the sound of a seal or a sea lion that's been sped way up and played backwards and forwards. I suspect the engine noises are similarly some other sound that has been speed-altered.
 
Does anybody know how those TOS sounds were created? Was there ever an official word on it?

I know that the blaster pistols sounds from STAR WARS were created by striking a tense "guy wire" (stability wire attached to a pole or tower) and recording the sound.
 
^^^Well, PART of the Star Wars blaster sound is the guy wire twang, but I believe it's several sounds combined.
 
I know that the blaster pistols sounds from STAR WARS were created by striking a tense "guy wire" (stability wire attached to a pole or tower) and recording the sound.

The photon torpedo sound effect was created in much the same way, striking a metal wire under tension.

The TOS door sound effect is the firing of an airgun played backwards. The phaser whine is a drone of locusts played at varying speeds. Not sure about the rest.
 
. . . The phaser whine is a drone of locusts played at varying speeds. Not sure about the rest.
I thought the phaser whine sounded like something from an electronic tone generator, like similar sound effects in 1950s sci-fi movies. But I could be wrong.

The "phaser startup" sound heard in some episodes sounds like a heavy-duty electric motor starting up, perhaps an elevator motor.
 
The high pitched phaser beam sound is a high pressure water hose nozzle spewing water, but very sped up.
 
I know that the blaster pistols sounds from STAR WARS were created by striking a tense "guy wire" (stability wire attached to a pole or tower) and recording the sound.

The photon torpedo sound effect was created in much the same way, striking a metal wire under tension.

The TOS door sound effect is the firing of an airgun played backwards. The phaser whine is a drone of locusts played at varying speeds. Not sure about the rest.

THAT explains why our locust invasion many years ago had me thinking "Gee, that sounds a lot like phasers!" :lol:
 
The "Whistler"/Galileo engine sound is a conventional jet engine of the period with a slight resonance change, IIRC. It's actually a fairly common sound effect of the day, and also was used for Capt Christopher's jet in "Tomorrow is Yesterday" (in the teaser).
 
Locusts, huh? Actually, that makes a lot of sense. Consider, the sound we now associate with phasers was used 11 years earlier in George Pal's version of "The War of the Worlds". Specifically, it was the sound used to depict the magnetc levitation of the "tripods". Their advance, sweeping across the land as they did could be comapred to a plague of locusts, so it's possible the sound engineers used the droning of locusts to re-enforce a subliminal mental image.

Now the question arises, was that sound created for WotW or was it heard in even earlier productions? I know there was an early Martin and Lewis comedy that employed the "photon torpedo" guy-wire "twang" when Jerry Lewis strucj his head upon the bunk in a railway sleeper car. I may be wrong, but I think that film predated 1953's War of the Worlds".

Sincerely,

Bill
 
I just pulled some of those SFX into Final Cut and speed adjusted them and played them backwards and forwards. Spock's scanner doesn't sound anything like sonar pings. If fact, when I slow it down and pitch it up, it sounds like the main part of the bridge ambiance that's been futzed with. Not sure what the louder "pips" are, but none of it sounds like sonar. The firing switch effect sounds like some machinery that's been sped up. The photon torpedo is really obviously a wire being hit. I slowed it down by a factor of three and you can really hear the twang.
 
I wanted to try that, particularly to hear Spock's scanner "barking", but I didn't have the appropriate audio tools. Thanks for grabbing the proverbial baton, Maurice.

I don't suppose you'd mind sharing your results, would you?

Sincerely,

Bill
 
Sure. I'm crunching on a music video edit the next two days, but when I'm done I'll post some of the sound effects played at different speeds so you can hear how they're made.
 
Watch the Ben Burt(sp) extra on the Star Trek 2009 Blu-ray. He goes into how the effects were done on the original series, and how he used similar concepts on his work on Star Wars and Star Trek 2009.


-Chis
 
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