I think that the IT guy might be intentionally creepy, those tiny blinking eyes are unsettling. I'm just glad they aren't like those latex Muppets from The Jim Henson Hour. Those things still creep me out.
I'm just glad they aren't like those latex Muppets from The Jim Henson Hour. Those things still creep me out.
Meet Digit, he was on the MuppeTelevision segments of The Jim Henson Hour and in the nightmares of any child who saw him.I'm just glad they aren't like those latex Muppets from The Jim Henson Hour. Those things still creep me out.
Are you referring to Muppets, or Creatures?
http://muppet.wikia.com/wiki/Muppets_vs_Creatures
Not trying to be pedantic, just to get a better understanding of your comment. The Jim Henson Hour was generally split in half between the Muppet TV segments and the more Creature-oriented stuff like The Storyteller, and I'm unclear on which half you're referring to.
It's a form of foam latex called polyfoam, it's basically the same material that foam cushions are made from. It's easy to cut and shape. They then either cover it in felt, fur or run an electric charge through it and cause particles of fabric to stick to the glue covered foam.Digit looks like he's made of the usual foam material used for Muppets, at least the solid ones like Piggy or Bunsen rather than the felt ones like Kermit. Then again, that is foam latex.
Digit may actually be cast in foam from a mold, his skin was shiny and smooth. I think they were going to the idea that he's a CG character that escaped the computer. Henson was doing some early work with CG at that time and seemed to be fascinated with it.
It's a bit weird, but it is fascinating that Henson saw CG as a tool as early as the 1980s. The owl in the Labyrinth opening credits is CG because they couldn't train an owl to do what they wanted and they couldn't get a puppet to look right flying. The equipment used for Waldo is the prototype for what the Henson company uses on their CG children's shows like Sid the Science Kid. They perform the head and mouth moments with a rig that looks like a puppet mouth while performers act out the body movements at the same time, similar to how they would use a performer and animatronics for a larger creature character. It's a lot quicker than having to animate it like a traditional CG cartoon.My experience with the CG Waldo was from Muppet Vision 3D at Disney. He's sufficiently zany, and I've always enjoyed the Disney attraction (the waiting room reel is probably the funniest aspect of the attraction). But the juxtaposition between the CG presentation and the traditional Muppets has never really been something I enjoyed.
I think that the IT guy might be intentionally creepy, those tiny blinking eyes are unsettling. I'm just glad they aren't like those latex Muppets from The Jim Henson Hour. Those things still creep me out.
^ No doubt Henson saw CGI as an evolution of puppeteering. And when presented within the context of its own production, the results can certainly be effective.
But, as yet, CGI hasn't advanced to the point where it can (plausibly) coexist with live-action puppets (the exception of Gollum notwithstanding).
No, I haven't forgotten it. Not one bit. I'm not talking photorealistic characters (the recent Planet of the Apes film was exquisite in its depiction of Caesar and his people). But to my eye, though, I've yet to see a digital creation that could stand alongside a traditional, live-action puppet in such a way that it isn't obvious which is which.I think you're forgetting a little film called Jurassic Park. Most of its dinosaur shots were live-action animatronics -- essentially puppets -- but the CGI shots matched and meshed so well with them that most viewers couldn't tell where the puppets left off and the CGI began (leading to the unfortunate myth that they were pure CGI). And that was decades ago. By now, there have been many films with convincing CGI characters integrated with live action (like the new Planet of the Apes films), and most action movies use lifelike digital doubles of their actors in special-effects shots (though they're more convincing in some cases than others).But, as yet, CGI hasn't advanced to the point where it can (plausibly) coexist with live-action puppets (the exception of Gollum notwithstanding).
I'm sure it would be easy to create an all-digital Kermit or Piggy that would look convincing, but the makers of the recent Muppet movies consciously chose to do it old-school. Although if Henson were still alive, he would've most likely been on the vanguard of digital character creation.
How 'bout this one...I've yet to see a digital creation that could stand alongside a traditional, live-action puppet in such a way that it isn't obvious which is which.
But to my eye, though, I've yet to see a digital creation that could stand alongside a traditional, live-action puppet in such a way that it isn't obvious which is which.
But, as yet, I've not seen any digital creation that looked like it could have replaced traditional puppetry (in the style of the Muppets, since that's the topic of conversation here).
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