We lost Nick Locarno, but we'll always have Tom Paris.
(I'm appearing next week at Vic's.)
"They don't even look alike. Lorcano has stubble." - Boimler
We lost Nick Locarno, but we'll always have Tom Paris.
(I'm appearing next week at Vic's.)
Robert Duncan McNeil did an amazing job here. He should do more voice over roles. Maybe if this directing gig doesn’t take off
It's plausible, one of many ways you could power it, but still, that's a CRAP TON of power required to maintain it.
Similar in concept, but not in design.
Q's was based more off a Rectangular Latice.![]()
The Trynars were a Triangular Latice.
I'm sure it can be scaled down; if you can scale it up to cover a Star System, it should be fairly easy to scale down.
"Impenetrable" is always a debate-able term; everything seems impenetrable, until you apply enough energy to the problem.
Like Nick Locarno said, he wasn't expecting somebody to scarifice a entire massive BattleShip by chucking it at the shield.
Remember in ST:PIC S3, both sides threw massive objects at each other.
Captain Vadic threw a small starship at the USS Titan.
Riker threw a small asteriod at Vadic's ship.
Wesley sounded fine, he seemed to play it pretty well.
For me it was Shannon Fill, she sounded really forced. But it's understandable, it's been many years since she's played this role and everybody's much older.
I'm surprised they couldn't get the actress who played Jean Hajar, or they seemingly didn't bother to.
Maybe Walker Brandt didn't want to do it?
Dr. Migleemo has been a standout this season, and I love him.View attachment 37122
View attachment 37124
View attachment 37123
This was also side-splitting subversion. The Trek trope of trial by combat turned upside down. "The Cerritos Champion will be...Dr Migleemo!"
Loved it!![]()
They really don't seem to care about making Dyson Swarms and more focused on populating planets and taking colonizing / inhabiting Star Systems.Only issue with that thinking is that UFP hadn't shown interest in building Dyson Swarms (despite having the ability to do so).
They probably do use massive space based solar power systems, its just they don't really use them as a swarm (for whatever reason).
They are inside a Star System, so I'm sure they're siphoning a chunk of the Stars power to either run a reactor or directly convert the energy to power the Trynar Shields, it's pretty ridiculous how strong it is.You'd technically need something the size of a star to supply power to a shield the size of a solar system... or a sufficiently powerful power generation method - and if its a similar power generation method instead, its possible that because they are NOT using solar power that ramming a massive ship into the shield incured a temporary breach which closed itself quickly).
We only see the shield active, we don't see it setup.We know that UFP and others have planetary shields in the 23rd and 24th century, so establishing a field around a planet is not a problem with existing power generation... so, I would imagine that scaling that to a solar system level might be more challenging and require a lot more power... as you'd need planetary shield satellites which would project the shield numbering in huge quantities (not unlike a Dyson Swarm) to establish a field large enough (though nothing of the kind was implied for the Trinary shield).
I don't see the value in protecting the "Entire Star System" in surface area, that's just alot of energy wasted for no good reason.Huh... must have forgotten it... Its possible the Q's version is more advanced (it's Q's net after all), but if the Bynars analysed the ENT-D logs and managed reproducing the effect on a solar system level, it shows some good progress.
I wonder if we'll see this technology again and it hopefully catches up).
Since the Trynar Shields doesn't seem to have a constant Shield Emitter projecting it, it's largely automatic once erected, it seems to closer to the "Tholian Web" in design is my hypothesis. That takes a singificant amount of time to setup. Once you get it going, it's fine, but the setup must have a pretty long startup time.Possibly, but if it could be scaled down, how come we hadn't seen anyone use the thing on ships?
I suspect this might be one of those early versions of the technology which is large/huge and would need to undergo more R&D to be scaled down.
Perhaps the shield generator itself is impractical to be placed on starships in its current iteration... but is more practical for a large stationary object that has lots of space and can supply the needed power.
Crashing that Massive Orion Battleship only created a "Small Hole (relative to the surface area of the entire Shield Bubble)" for 11 seconds before it sealed itself back up.Yes I'm aware of that... I'm just saying that throwing massive (or regular sized) ships or small asteroids at Trinary shields to incur a temporary opening might not be the most practical approach 90% of the time - so, the Trinary shields could be considered for all intents and purposes impenetrable 'most of the time'.
I recognized RDM more than I recognized her. YMMV.She definitely sounds older and similarly unrecognizable like RDM.
It was the other girl on Nova Squadron.At first I wasn't sure whom you were referring to, but in fiarness, I don't think it was necessary to bring them all back for such a short scene/exchange.
Sito is the one that Mariner's story revolved around, so I thought they only included her due to budget or they couldn't afford the other girl for a cameo or she didn't want to do it.Its possible the actress who played Sito was more prominent and willing to reprise the role.
I think in the Ferengi mindset, it doesn't matter who acquires the profit, merely that said profit must be obtained somehow.
So paying the bomb means the bomb collects the latinum for itself!![]()
But can you gurantee that your bomb will always have electronic Wireless Space Internet access to transfer the funds?The Ferengi still has a banking system, which means that you have an account to transfer money out of electronically..
We use essential cookies to make this site work, and optional cookies to enhance your experience.