I'm not a technical person so I couldn't tell you about things like "phaser arrays" or anything like that.
But both as a location for the stories and when viewed as a place you'd not only have to work at but live in as well, I think the Enterprise D beats all the others. It's the only one were I could really imagine living for an extended span of time. It has arboretums, swimming pools (according to the first episode), that mall place from the manuals, if you accept that as canon/head-canon and lounges like 10-Forward.
Plus the colours of the interior design are pretty pleasant.
I recall one of the early TNG episodes saying "array" and I was instantly hooked...
https://memory-alpha.fandom.com/wiki/Phaser_array
In real life, multidimensional arrays never fail to pique my interest... The first thing in my mind was to fathom how the phaser turrets would be positioned, as they can also clearly fire at multiple angles... so a 2D array where the first element is assigned the individual unit and the second could indicate the degree of the Y axis... then again, as we've seen X, Y, and even Z axes, a 2D array where the first emitter on the saucer section top would be {0}. The phaser strip probably has several hundred elements... then followed by coordinate dimensions for x,y, and z via {1},{2}, and {3}... so SaucerBottomVentralPhaserArray{56}{10}{20}{30} would take the first emitter and angle it based on the X, Y, and Z axes... Hmmm, maybe Z-axis isn't needed so it's only {0}{1}{2}... just as long as lil' Wesley doesn't get drunk and set the wrong axis in such a way that the beam angles up and slices through that window on deck 14 there just above the strip since they can use a full 360 degree circle, with positive or negative values for up/down, left/right, and so on... (I'm sure there are pre-programmed restrictions in the operating system that disallow certain values depending on where each strip is... I'd hope!! ) I'd have to sit down with a paper and pencil, a week of free time, and a gallon of Red Bull... but it'd be easier than just the handful of phaser emitters on the TOS-era ships, where four groupings of two were on the saucer by the look of things... at least those could be aimed, even if we generally saw them shoot forward, which must make combat a real joy if they couldn't be angled... and never cross the beams... Peter Venkman hates that...
Of course, SaucerTopDorsalPhaserArrayStrip, LeftNacellePylonArrayStrip, SaucerOfMilkArrayStrip, and other various strips along the ship and who knows where else could be called independently are a given... especially the milk. Cats love milk for some reason, even if it's not good for them...
https://www.tutorialspoint.com/csharp/csharp_multi_dimensional_arrays.htm
https://www.purina.co.uk/articles/cats/feeding/guides/what-do-cats-drink
Also, people do call me "square"...
This is easy.
It looks best from the inside and outside, Enterprise-D.
Yeah, it's a toss-up in some ways, and when fetching that photoshopped image of the saucer, I was having second thoughts as the "D" grew on me over the course of the run.