de Brogile frequency does not account for the effects that phaser beams appear to have, so that pretty well rules that out.
Please explain. All we know about the effects of "phaser frequency" is that frequency may affect a beam's ability to penetrate a certain kind of shield or other exotic obstacle. There's no real-world sounding board to judge these frequencies by.
Because every time the ship is hit by a phaser beam a radiation alarm would sound
Why? The ship is probably largely radiation-proof: what happens outside doesn't hurt the people inside, unless there's massive prolonged emission from inside the shield bubble (say, "Final Mission").
And the type of particle beam would dictate the radiation it knocks out of the metal. If the main effect is one of phasing that metal out of our universe, then a bit of exotic nuclei along with the tiny visual flash ain't gonna register much in comparison.
Phasers sure aren't electron beams. Or pure antiproton beams, as "DDM" declares those an alien type of weapon. But they could well be nadion beams, as per backstage technobabble and onscreen behavior. They could never be beams of photons, though.
Without a line reference to the beam actually being "seen" in space, it's equally likely the phaser beam is "drawn" onto the view-screen by the computer.
Now that's really reaching.
Futhermore, even the lasers in "The Cage" are visible in the air, as are the laser weapons used by various low-tech alien races throughout TNG.
Huh? What does that have to do with anything?
The beams of the laser sidearms in "The Cage" do seem to move more or less at lightspeed: they're drawn in during a single frame of film, effectively instantaneously reaching their target. There are no SW "turbolaser" style effects in ST of laser beams or bolts flying to their targets at paintball speeds.
In the second place, we've only seen people dodge phaser beams twice
There's lots of dodging in TNG, really - but that's generally dodging before the phaser is fired, not while the beam is flying towards the target. But I'll tentatively grant the "dwell time" argument as a possibility for why Deela wasn't harmed by Kirk's phaser blast. It's a bit of a reach, though, as there's no independent proof for the idea that some sort of a preceding effect would be the cause of the harm. In basically all the cases, the victim disintegrates/flies backward exactly when the visual effect hits him or her, even if we witnessed the visual effect crossing a large space during three or four frames of film instead of instantaneously/at lightspeed.
[quore]That's disruptors for you. There's no solid evidence that they work anything like phasers or are even the same general type of weapon. [/quote]
Nor for a difference, of course. And the terminology is used more or less interchangeably anyway. We even have "phase disruptor" as a canonical name for what looks like a phaser or a disruptor.
Sure, but apart from an explanation assembled COMPLETELY out of thin air, there's no indication phasers do.
But the "they are beams of light" explanation is the one without any basis. They never display any sort of lightlike behavior: they
are seen in vacuum, they
are seen flying at the speed of a paintball, they
do splash at target and they
do wreak havoc inconsistent with mere imposition of EM energy on the target spot. And they do move at FTL speeds without further ado. Not to mention the ability to carry substances from emitter to victim...
There's nothing laserlike about them at all, and everything about them is "scifi deathray" like. Some parts of "scifi deathray" can be explained by introducing particle beam concepts; significantly fewer parts can generally be explained by laser principles, and in the phaser case basically no parts will benefit from the laser explanation. Quite to the contrary, trying to impose laser qualities to the phasers will mean
inconsistency with observed behavior in basically
EVERY POSSIBLE SENSE. A good grounds for completely abandoning the laser hypothesis, wouldn't you think?
Timo Saloniemi