A google doc!
I wrote this as lore for an RPG I'm running, in which I found myself intent on using several ships designed by Adam Buckner, and so found it necessary to write something about the smaller, prosaic ships of Starfleet from the later Movie and Lost Era periods, specifically the ones which derrive alot of their architecture from the Miranda class.
My overall write up makes some assumptions based on discussions I've perviously had about the Miranda class: namely, that it was a mass produced ship which Starfleet had a surplus of post Khitomer Accords, and that most probably said accords included limitations of fleet size which explain why Starfleet technology goes a bit static at this point: building tonnages are limited and presumably ships are built on a one to one replacement basis leading to limited production runs. Equally, many of the ships that wind up in the reserve fleets don't wind up seeing the light of day until the Dominion War, where heavy losses finally compel them to get decommissioned. All this to explain the proliferation of the Miranda in Trek (real reason being it's a cool starship and AMT made a kit of it, or course). I also think that, based on the architecture and earlier withdrawal date, the Soyuz class starship ought to be built slightly earlier than the Miranda class.
I really think Buckner's ships were the best of the DS9 kitbash fleet, as they looked like ships that were taken from mothballs and patched together on one hand, yet seemed coherently designed enough that they fit with the rest of the fleet design ethos and weren't kludges. Writing backstory for the Antares, Centaur, and Jupp was fun... although I'm not so sure how late the Antares ought to be built? My idea would be they would be built sometime in the early 24th century with lots of upgrades, simple because that was the vibe it gave me.
I made the Saratoga and Lantree downgraded Mirandas nearing the end of their lives, and so being rebuilt as fleet auxiliaries (Survey & Supply ship). I'll maintain that the Saratoga at Wolf 359 was the same one as the earlier ship that was crippled by the Whale probe just with a different number, canon be dammed!
I termed these ships Frigates and Corvettes because I think that nomenclature fits the "Horatio Hornblower in Space" vibe of Starfleet far better than more modern and militarist designations like "destroyer", which no doubt would be falling from favor in this more peaceful period of exploration anyways. Corvette being a ship which is smaller and less capable than a full frigate in the Age of Sail seemed a appropriate description for ships like the Jupp or the Centaur, although I wonder if 2280 is too late a commissioning date for the Jupp?
I hope you all enjoy this non-cannon lore exploration, and feel free to weigh in on my narrative choices here, especially when it comes to the state of early 24th century tech and the upgrades that go along with it. I just couldn't imagine a ship the Antares being built post Ambassador, so the 2335 was my cut off date.
I wrote this as lore for an RPG I'm running, in which I found myself intent on using several ships designed by Adam Buckner, and so found it necessary to write something about the smaller, prosaic ships of Starfleet from the later Movie and Lost Era periods, specifically the ones which derrive alot of their architecture from the Miranda class.
My overall write up makes some assumptions based on discussions I've perviously had about the Miranda class: namely, that it was a mass produced ship which Starfleet had a surplus of post Khitomer Accords, and that most probably said accords included limitations of fleet size which explain why Starfleet technology goes a bit static at this point: building tonnages are limited and presumably ships are built on a one to one replacement basis leading to limited production runs. Equally, many of the ships that wind up in the reserve fleets don't wind up seeing the light of day until the Dominion War, where heavy losses finally compel them to get decommissioned. All this to explain the proliferation of the Miranda in Trek (real reason being it's a cool starship and AMT made a kit of it, or course). I also think that, based on the architecture and earlier withdrawal date, the Soyuz class starship ought to be built slightly earlier than the Miranda class.
I really think Buckner's ships were the best of the DS9 kitbash fleet, as they looked like ships that were taken from mothballs and patched together on one hand, yet seemed coherently designed enough that they fit with the rest of the fleet design ethos and weren't kludges. Writing backstory for the Antares, Centaur, and Jupp was fun... although I'm not so sure how late the Antares ought to be built? My idea would be they would be built sometime in the early 24th century with lots of upgrades, simple because that was the vibe it gave me.
I made the Saratoga and Lantree downgraded Mirandas nearing the end of their lives, and so being rebuilt as fleet auxiliaries (Survey & Supply ship). I'll maintain that the Saratoga at Wolf 359 was the same one as the earlier ship that was crippled by the Whale probe just with a different number, canon be dammed!
I termed these ships Frigates and Corvettes because I think that nomenclature fits the "Horatio Hornblower in Space" vibe of Starfleet far better than more modern and militarist designations like "destroyer", which no doubt would be falling from favor in this more peaceful period of exploration anyways. Corvette being a ship which is smaller and less capable than a full frigate in the Age of Sail seemed a appropriate description for ships like the Jupp or the Centaur, although I wonder if 2280 is too late a commissioning date for the Jupp?
I hope you all enjoy this non-cannon lore exploration, and feel free to weigh in on my narrative choices here, especially when it comes to the state of early 24th century tech and the upgrades that go along with it. I just couldn't imagine a ship the Antares being built post Ambassador, so the 2335 was my cut off date.