Hilarious since Ten-Forward doesn't fit into the saucer rim to begin with!
Still not as bad as the Delta Flyer sprouting an entire rear cabin AND THEN somehow a Jeffries Tube as well![]()

Hilarious since Ten-Forward doesn't fit into the saucer rim to begin with!
Still not as bad as the Delta Flyer sprouting an entire rear cabin AND THEN somehow a Jeffries Tube as well![]()
Discovery has different issues.A problem it shares with the Discovery, yes?
Good name for a porno film as well...Roller Coaster Turbo Lift is a good band name though.![]()
I never saw those photos beforeThe Enterprise is pretty big
https://imgur.com/QKvjx4K
https://imgur.com/nkOoyU3
I always imagined that there were areas of almost solid machinery and the jefferies tubes simply went into those areas so you could access vital systems
Those photos were posted during the last Smithsonian restoration, I have a number of them saved but these are my favorite for showing the scale.
I'm thinking no families, but 10,000 member crew for a Galaxy Class.But in fairness, I do think the ENT-D should have probably had a bigger crew... at least 5 000.
See post #22 above- there's a fun video about how the Enterprise D is far too big for a crew of only 1,000Imagine doing that for the Enterprise-D.
But in fairness, I do think the ENT-D should have probably had a bigger crew... at least 5 000.
When you factor into the equation the fact that 24th century technology can easily run on automation alone (while keeping in mind in the 23rd century already, the Enterprise refit was rigged so it could run with a handful of people), you don't really need a large compliment.
Still, for something that size, and taking automation into account, I think that 1200 odd people was a bit small.
For social events, etc. you'd definitely want and need a crew that's about 5x larger.
That would place the total crew compliment to 6000, while still leaving room for evacuations, etc. should the need arise.. and it would make the ship feel less empty.
I'm not really factoring in ship maintenance, repairs and upgrades because it would make sense majority of this would be done by automation.. and possibly 'some' of the crew (but definitely not all of them).
Self-maintenance and self-repair are a thing after all, and this would further be minimized if you design things to actually LAST - mind you, getting into anomalies and fights would put a strain on the ship (even if SF designed technology to take into account those things for the most part - you're still straining the tech beyond its limits, so 'some' attention to it would be necessary - but arguably, not a lot).
The crew size would be mainly for ship functions, and people who want to see what's out there.
Belated sidebar comment: looking back, you can say the same about Space: 1999's Moonbase Alpha. That place was built way too large for a staff of merely 300-350.Depends on how you work the space. While Ten Forward foes not fit where it us intended to, the Enterprise is far too large for the crew size (in universe)
One of the codesigners, Ed Whitehead, said a crew member could wander around for hours without ever meeting anyone else
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