Disclaimer: I was not involved in a big way until Act 4, so my opinions are just that, based on interactions with key production people. As such, take my thoughts with an appropriate sized grain of salt.
"What took so long?"
I get that question a lot.
Short answer: the film was more complicated than anyone expected, and people were doing it on their free time, so it took the time it took.
And while that answer is true, it’s just the “elevator pitch” version of the story.
I’m not here to write scuttlebutt or point fingers. But I thought it was worth sharing my observations on both how the show got bogged down and how it got to the finish line so that maybe other fan filmmakers could learn from it.
* * * * *
PART 1: Getting From There to Here
PART 1: Getting From There to Here
My understanding is that when the “The Tressaurian Intersection” was first assembled there were obvious defects that the key stakeholders all knew would have to be addressed. Part of this was production realities (e.g. due to time pressures on set the coverage of some scenes wasn’t that good) and some scenes didn’t really work when cut together. This pointed to the need to do some pickup shooting.
Somewhere in there the decision was made not to sit on the whole show until all these issues could be addressed, but to start releasing the show as individual acts, like episodes.
Now, post-production on an all-volunteer shoot is prone to slippage. People can’t treat it like a full time job, so, despite the best intentions, stuff happens to cause delays. As such, each subsequent segment took longer to complete than was anticipated.
Also, there were strong personalities involved, and individuals who didn’t always agree on what was the best solution to the challenges the show presented. This is part and parcel of passionate people in creative pursuits.
By the time Act 3 was in postproduction this added up to substantial delays. The fact that Act 3 contained a briefing room scene which just didn’t work to anyone’s liking (despite pickup shots) meant that it got edited and re-edited and re-re-edited ad nauseam, until an acceptable compromise could be reached and released.
At that point, several things contributed to the show grinding to a virtual halt:
- Robbing from Peter to pay Paul
Because the show was edited as a series of acts rather than as a whole, when changes were made to make each individual act work, said changes had a domino effect into subsequent acts.
- Act 4 Didn’t Work
I mean that. I know several of the key players felt they had an acceptable cut in late 2006, but when I reviewed it I knew that wasn’t so. It might’ve been perfectly passable as an average fanfilm ending but it failed to live up to the promise of the rest of the show. Part of this was the fault of the shifting act breaks messing up the arc of the act, but another was simply that the cut wasn’t very good, and I think on some gut level everyone knew it even as their brains said “good enough”.
- Fatigue & Real Life
It had been a long hard slog to get to Act 4, and when there wasn’t unanimous love for it and no obvious solution to its problems, parties were worn out and had other real-word concerns to tend to. It’s difficult to maintain momentum on a project of this scale, and it’s perhaps inevitable that it ran out of steam when the pieces didn’t fall together.
- The FX Mess
Act 4 required a lot of visual effects—arguably more than any other act—many of which would be amongst the most complex in the show, and many of which had not been designed or had to be redesigned because the Act 3 ending changed the nature of the shots needed for Act 4 over what had been scripted.
All this added up to a project which effectively ground to a complete halt. Even when it got moving again, it was slow going. All of the above had to be dealt with, and some of it promised not to be easy.
Which brings the story to Act 4 and the long voyage to bring it home.
Next up: Paul Picks Peter's Pocket
Last edited: