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Warp 10 barrier

The “parsecs” thing is a joke.

Han Solo used “parsecs” incorrectly in ANH. It has stuck in the fandom’s craw ever since it first appeared in theaters. They actually tried to explain it in the Solo movie as kind of an in-joke situation.

Do try to keep up, please.
I do know about that one.

But I do LOVE the explanation in Solo.

It made alot of sense, even if it sucks for the Millenium Falcon repair bill when you go the "Faster/Shorter Route".
 
And this is why you need technical lore staff to put the Kibosh on silly thinks like "Infinite Velocity"
I think Rick Sternbach served more or less in that capacity during the Berman era. I remember a story in which he laid out the speed limitations of a Warp 5 ship in ENT, but he was overruled by the producers, who found it too restricting for storytelling purposes, I guess. You can have a technical lore staff, but they ultimately don't have the final say in what makes it onscreen.
 
I think Rick Sternbach served more or less in that capacity during the Berman era. I remember a story in which he laid out the speed limitations of a Warp 5 ship in ENT, but he was overruled by the producers, who found it too restricting for storytelling purposes, I guess. You can have a technical lore staff, but they ultimately don't have the final say in what makes it onscreen.
-_-
 
The “parsecs” thing is a joke.

Han Solo used “parsecs” incorrectly in ANH. It has stuck in the fandom’s craw ever since it first appeared in theaters. They actually tried to explain it in the Solo movie as kind of an in-joke situation.

Do try to keep up, please.
Actually, I believe the other poster was just playing along as well. His parsecs comment came directly from the Family Guy Star Wars lampoon episodes lol.
 
I think Rick Sternbach served more or less in that capacity during the Berman era. I remember a story in which he laid out the speed limitations of a Warp 5 ship in ENT, but he was overruled by the producers, who found it too restricting for storytelling purposes, I guess. You can have a technical lore staff, but they ultimately don't have the final say in what makes it onscreen.
To quote an anecdote from Firefly, "we're going for the funny" in one episode instead of Wash's usual calm demeanor.

Tech adviser sounds great until drama becomes more important. Probably why we got the absurd dialog in Voyager over "infinite velocity being very fast" as described by Neelix.
 
There is no reason to think that traveling at Warp 10 puts you out of phase. Your little bubble of subspace will still crash into anything in real space it doesn’t deflect out of the way, tearing it (and you) up. I’d be fine with them establishing something in canon stating that it does have the effect you’re describing, but they haven’t. The Romulan’s phase cloak has, so far as we know, nothing to do with either warp drive or infinite speed.

Look, I have to grant that in-universe, Warp 10 doesn’t crash you into things, because it didn’t. But it makes no sense.

If you are never 'in' (including your electron orbitals?) one place long enough, on the journey, anyway - then there's not really time OR space for a collision to occur, potentially.

Or at Planck Time...?

That said - I tend to have a developing sense of space-time as very coordinate based (including Lorentz contractions...)
 
To quote an anecdote from Firefly, "we're going for the funny" in one episode instead of Wash's usual calm demeanor.

Tech adviser sounds great until drama becomes more important. Probably why we got the absurd dialog in Voyager over "infinite velocity being very fast" as described by Neelix.

Let alone his completely bs description of how nebulas form. That one had me so mad. There’s making stuff up because it’s convenient and fits the story, and there’s making stuff up because you can’t be bothered to open a frickin book or Google something.
 
Conversationally speaking, if you are "everywhere" at once, how .much of you is at any location?

Not even sure why it would follow I would be 'everywhere at once' when I was moving along a line with 'infinite speed'. Unless perhaps the universe is supposed to fold in on itself and it returns me to the same general neighborhood, just in a slightly different spot each time. A bit like this except for the entire universe rather than just the earth.
 
How bad of a navigation system is it when you go to infinite speed and end up everywhere at once? Shouldn't you be everywhere on the same line going forward but not able to go through the path directly behind your starting point?
 
I once saw this documentary a couple of years ago (I think it was on Netflix?) on the concept of "infinity", where they started with a triangle, with three sides and three corners. Then a square with 4 & 4, then a pentagon with 5 & 5 and so on. They kept adding to the polygon until they reached an infinite number of sides and corners - eventually depicting a circle with one side and zero corners, mathematically proving (allegedly) that ∞ = 1 = 0 all at the same time.

That shit blew my mind. Never saw it described in that way before...
Of course, that would only true in a very loose, intuitive manner of speaking.

After all, the unspoken assumption starting with the regular polyhedrons is that we'd only use straight lines, which is no longer true for a circle. But, yes, for all practical intents and purposes a regular googolhedron would be indistinguishable from a circle. And weirdly enough, it would also be a figure impossible to accurately draw, since the observable universe doesn't even carry that amount of elementary particles.

But yes, many intuitive notions go out of the window when speaking about infinity. Our brains simply are not geared up for that. For example, an infinitely large hotel can be completely occupied, yet always allocate new rooms for more guests (Hilbert's hotel paradox). In fact in mathematics there are many levels of infinity (of which the 'countable infinity' ('Aleph-0') is merely the lowest, smallest one).
 
After all, the unspoken assumption starting with the regular polyhedrons is that we'd only use straight lines, which is no longer true for a circle. But, yes, for all practical intents and purposes a regular googolhedron would be indistinguishable from a circle. And weirdly enough, it would also be a figure impossible to accurately draw, since the observable universe doesn't even carry that amount of elementary particles.
Depending on the size of the segments in your polyhedrons, at 20 sides, a Icosagon starts getting hard to distinguish from a circle w/o looking real hard.

Once you get to the 257-gon, you have a VERY hard time telling it apart from a real circle.

We don't need to go all the way to a "Google" to start becoming nearly indistinguishable from a circle.
 
Depending on the size of the segments in your polyhedrons, at 20 sides, a Icosagon starts getting hard to distinguish from a circle w/o looking real hard.

Once you get to the 257-gon, you have a VERY hard time telling it apart from a real circle.

We don't need to go all the way to a "Google" to start becoming nearly indistinguishable from a circle.
Perhaps my standards are simply a little more exacting :nyah:

Nah, just joking, you're right. That 257-gon is already virtually indistinguishable.

Would've been better though if they'd drawn a 'real' cirle too in that picture, just for comparison (strictly speaking that'd be impossible, too).
 
Perhaps my standards are simply a little more exacting :nyah:

Nah, just joking, you're right. That 257-gon is already virtually indistinguishable.

Would've been better though if they'd drawn a 'real' cirle too in that picture, just for comparison (strictly speaking that'd be impossible, too).
If you had the free time, a large sheet of paper, some compasses, some other writing tools, you can do a "Real Circle".

But given the limits of a standard PC monitor and 2D Displays via standard 2D Pixels, this is the best we can get.
 
How bad of a navigation system is it when you go to infinite speed and end up everywhere at once? Shouldn't you be everywhere on the same line going forward but not able to go through the path directly behind your starting point?

I think the consensus is that the universe is “closed” such that if you go far enough in a straight line you eventually end up coming all the way around back to your starting point. But i guess also since everything’s in motion, and there’s therefore no way to completely halt your own movement in relation to the entire universe’s reference frame, that “line” you travel would precess through/across a large range of angles — at infinite speed, it would go through -all- possible angles, so I guess carry you through everywhere in the universe. But this (aside from the universe being closed) I’m just making up as a feeble imaginary explanation I don’t actually buy.
 
I think the consensus is that the universe is “closed” such that if you go far enough in a straight line you eventually end up coming all the way around back to your starting point. But i guess also since everything’s in motion, and there’s therefore no way to completely halt your own movement in relation to the entire universe’s reference frame, that “line” you travel would precess through/across a large range of angles — at infinite speed, it would go through -all- possible angles, so I guess carry you through everywhere in the universe. But this (aside from the universe being closed) I’m just making up as a feeble imaginary explanation I don’t actually buy.

That's what I would imagine the explanation would be, a closed universe and looping around when you leave the edge of it. It's like someone porting Star Trek into the Asteroids or Space Wars game. :)
 
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