I was watching Star Trek the original series last night where a probe made the enterprise go warp 10 which made me think about going warp 10 on Voyager, and was wondering what changes between the two shows to allow 2 different things at warp 10.
Do you rmember doing times, speed and distance problems in high school math classes? Either most Star Trek writers forgot about them, or remembered hating them, because very few seem to have bothered to make such calculations. So most of the speeds, distances, and times meniioned in various Star Trek productions don't agree with either of the warp scales.
Thank you for sharing this. I never thought about the Notch Theory, but it makes a lot of sense in those terms....The first inkling we get of this is in the pilot already, when Picard's ship struggles to make the high nines while a ship from "the previous generation" could do warp 14+. But TNG goes more explicit in the second season, with "Time Squared", where Riker (apparently half in jest) says that going past warp ten should equal time travel. Infinite speed means you arrive when you leave. Going faster obviously means you arrive before you leave!
As for the technobabble side, this might not be the right sub-forum for it, but I refer to the Okuda/Sternbach idea that integer warp factors are used so much in Trek because the power consumption curve is a fancy sawtooth pattern: every now and then, it becomes "cheaper" to achieve high warp speed, and those points are marked by integer warp factors, it being much better to sail at warp 6 than at warp 5.95. The opposite would be true today, 6 knots always being a tad more expensive than 5.95 knots.
The sawtooth pattern seems to feature nine notches in TNG, and then goes smooth till infinite speed. Not an intuitively obvious pattern at all. Back in TOS, starships would have been sailing at speeds up to the sixth notch at some regularity, and would have observed the nice drops in power costs there, deducing the pattern and extrapolating. Since their ships would be rattling apart at any speed past warp 8, though, they would not be observing any savings at that part of the curve, and would mistakenly believe the sawteeth extended infinitely high.
Better engines in TNG would reveal the actual spacing of the high notches, and the fact that there is no Notch Ten where one would expect to find it (and that name thus is allocated to infinite speed, by the same sort of guys who think Dark Matter, WIMP, MACHO and Big Bang are great terms for physical sciences). And even better engines in "All Good Things..." would reveal that the tenth notch is to be found even higher up, after an unintuitive gap, and that the notches go all the way up to thirteen at least!
Tom Paris would of course be accelerating way too fast to count any notches on his way past Warp 47 and Warp 923 and unto infinite speed.
Timo Saloniemi
I remember hating them.Do you rmember doing times, speed and distance problems in high school math classes?
Up until 9 it scaled approximately N^3.33 so warp 8 was more around 1000 times speed of light.
9.975 was stated as Voyager’s max speed, not max cruising speed.
TOS era: Warp 10 = 1000c, no big deal.
TNG era: Warp 10 = infinity. Try it and you're a salamander.
It would have taken away from the awesomeness that was Picard.Too bad there weren't any salamanders in TNG even if they did pass warp 10.
We know "Threshold" wasn't an isolated incident, as per Lower Decks. And that Paris is known for his salamander transformationToo bad there weren't any salamanders in TNG even if they did pass warp 10.
there is no canon information on when the switch happened or why, but there is enough evidence to be sure they use a new scale.
how saying warp 9.999 is better than warp 21 is beyond me, though
i like to think this as well, but it’s not canon as of now.the smart money is on the Excelsior Transwarp project actually being successful, and leading to the Warp Scale recalibration
makes sense. And nice of you to mention that fan theory that warp 1 to 9 correspond to more efficient uses of the engines for some reason: at least the new scale is somewhat justified until it’s made obsolete by more powerful power generators decades later.That's probably why Warp 13 is a thing in All Good Things, Saying Warp 9.99975 is annoying. There may not be any associated energy savings like in Warp 1-9.
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