Friend of mine roped me in with the Preorder and i got Early access and been playing since yesterday.
Blizzard has not reinvented the formula, it is still walk around and slay waves of monsters and that's good. They did a ton of gameplay tweaks and additions that will take a scientific approach to finetune and use but this is the allure of the game - to build your character according to your style and what you think is cool.
Fortunately there are now options to modify equipment to suit this, past games didn't have that and often enough a boss dropped something awesome that you couldn't use in your build or even your class, that was a source of much frustration.
Graphics wise the game looks awesome as expected from an AAA title, the atmosphere is far more grim than in previous games and it suits it.
Difficulty wise the game is all over the place. I'm playing on Veteran which is the second of 4 difficulties ( i don't have the nerve nor the desire to torture myself with Nightmare mode) but the difficulty is spiking in unexpected ways.
I had been stuck on a story mid level boss quite early in the game for hours before i finally made it ( strangely enough when i made it the outcome wasn't even close or nailbiting, go figure) but other dungeon or story bosses were a cakewalk until the game sends you against a brickwall again without warning.
I don't know if i just suck at playing such fast reaction/precise keyboard control usage games ( i am primarily a turn based strategy guy) but this game forces you often enough to take a deep breath and calm yourself down again ( i can't remember the last time i slammed the desk hard a couple of times when i died again so short of succeeding).
Blizzard has not reinvented the formula, it is still walk around and slay waves of monsters and that's good. They did a ton of gameplay tweaks and additions that will take a scientific approach to finetune and use but this is the allure of the game - to build your character according to your style and what you think is cool.
Fortunately there are now options to modify equipment to suit this, past games didn't have that and often enough a boss dropped something awesome that you couldn't use in your build or even your class, that was a source of much frustration.
Graphics wise the game looks awesome as expected from an AAA title, the atmosphere is far more grim than in previous games and it suits it.
Difficulty wise the game is all over the place. I'm playing on Veteran which is the second of 4 difficulties ( i don't have the nerve nor the desire to torture myself with Nightmare mode) but the difficulty is spiking in unexpected ways.
I had been stuck on a story mid level boss quite early in the game for hours before i finally made it ( strangely enough when i made it the outcome wasn't even close or nailbiting, go figure) but other dungeon or story bosses were a cakewalk until the game sends you against a brickwall again without warning.
I don't know if i just suck at playing such fast reaction/precise keyboard control usage games ( i am primarily a turn based strategy guy) but this game forces you often enough to take a deep breath and calm yourself down again ( i can't remember the last time i slammed the desk hard a couple of times when i died again so short of succeeding).