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The Sims 3 Review & Rating Thread

How would you rate The Sims 3?


  • Total voters
    8
  • Poll closed .

Gryffindorian

Vice Admiral
Admiral
Geez, I hope I'm not "stepping on anyone's toes" or "ruffling people's feathers" by starting a thread on an upcoming PC game. :rolleyes:

The Sims 3 will be released (in the U.S.) tomorrow, Tuesday, 06/02/09. Please rate the game in terms of Fun Factor, Controls, and Overall Quality and post your feedback.
 
I can't wait! Really looking forward to this one.

Hope its as good as its being presented. I know there isnt supposed to be a loading page, but im getting the funny feeling that when you see a person running or biking that its simply in lieu of the loading page. I was hoping it would be fully integrated, but i dont think it will be as fully intergrated as i was originally hoping.
 
I wonder if the overall game dynamics will be much different from the current Sims 2. My favorites have always been to build houses and to create custom characters and watch those characters grow and develop. I must admit, if you don't take advantage of the other expansions you already have (University, Bon Voyage, Nightlife), the game gets pretty monotonous. All your sim does is go to work, cook, go to work, exercise, go to work, sleep, go to work. :borg: At least with the new seamless feature, your sims aren't confined to just ONE lot at a time (commercial or residential).
 
I think the gameplay will be significantly different since the Sims are no longer confined to a house lot. From the reviews that I have read, they talk about having one family member shopping at a mall, another being at home, another away fishing, etc... So, the whole family's activity doesnt have to revolve around the desires of one member. They are suppose to have better AI. So, you do not have to micromanage things as much.

Should definitely be an improvement over the previous Sims games. The only issue I can foresee is the new Store. I am not sure I like the idea of microtransactions when it comes to a single player game like Sims.
 
Id like to get it but I'll probably wait for it to come out in a cheepo pack with all the expansions.

It would be cool if they released a Sim City 5 and allowed for some inter-linking between the two games
 
So, you do not have to micromanage things as much.

But that's what I love about the game. :lol:

Seriously, I never realized how differently I play the Sims than others until I went to a game test session at EA headquarters (it was for Sims Castaway before it came out).

I ALWAYS turn off Free Will, I find that it defeats the purpose of the game for me. I like being able to control every little detail of their lives. That's the fun part.

But others seem to be the opposite of me on this...they see the having to cook meals, go to the bathroom, take out the trash as annoying things that get in the way of the "fun" parts of the game.

When we got in a group to comment about the game I basically said I hated it because it gave you less control and was so unrealistic. My sim wasn't hungry for 2 days and didn't have to go to the bathroom for 3 days! That really annoyed me. But everyone else loved it, they raved about how great it was to not have to micromanage anymore.

I'm so different. :(
 
So, you do not have to micromanage things as much.

But that's what I love about the game. :lol:

Seriously, I never realized how differently I play the Sims than others until I went to a game test session at EA headquarters (it was for Sims Castaway before it came out).

I ALWAYS turn off Free Will, I find that it defeats the purpose of the game for me. I like being able to control every little detail of their lives. That's the fun part.

But others seem to be the opposite of me on this...they see the having to cook meals, go to the bathroom, take out the trash as annoying things that get in the way of the "fun" parts of the game.

When we got in a group to comment about the game I basically said I hated it because it gave you less control and was so unrealistic. My sim wasn't hungry for 2 days and didn't have to go to the bathroom for 3 days! That really annoyed me. But everyone else loved it, they raved about how great it was to not have to micromanage anymore.

I'm so different. :(

... You turn off Free Will??

You... YOU FREAK

Hahaha. No, in all seriousness there are probably other people who play like that, otherwise the option to turn it off wouldn't be there. Embrace your different-ness ;)
 
Has anyone bought the game yet? We have lots of Sims aficionados here like PKTrekGirl and Trekker4747. Looking forward to everyone's reviews. I'll get the game later today.
 
Has anyone bought the game yet? We have lots of Sims aficionados here like PKTrekGirl and Trekker4747. Looking forward to everyone's reviews. I'll get the game later today.

I've got it but not yet installed it. Visiting the parents and attempting to install it on my mom's Vista notebook but I'm not optomistic. I've been leafing through the Prima Guide -GOD! I miss the big, thick, book-style ones - though at least this one is hard-bound.

It's interesting, I suspect I'll still play quite a bit of Sims 2 since I've the bulk of the EPs and SPs which means there's things that Sims 3 doesn't have that I'd miss. (Like weather, for example.)
 
The results of running it on my mom's laptop were... not good.

It "runs" but with all of the graphic settings at their lowest levels. Poking around in all of the options and tools seem pretty good and mostly unchanged. You still, apparently, can't built an attached garage to a house with a foundation.
 
Well, I've played around with it now for a couple of hours and I have to say...it's a lot the same yet a bit different.

Graphics are off the chart better, practically 3D quality. Create-A-Sim is vastly improved, although I feel it's a little limited in choices (but...that's what expansion packs and the new 'sims shop' is for). I wish they'd had an option to adjust the height as well as weight and muscle, I kinda wanted to make a short adult sim that looked like me but I guess you can't have everything.

You actually can guide your sim at work, (options like..."work hard" "business as usual" "take it easy" "visit with coworkers" "work on related skill" "kiss up to boss")

It's a little different navigating around town, each building has kind of a 'function' in a way and you can sign up for a job related to that building's function (like seller at the bookstore, business track at the business building, etc). You can either buy a car or bike to get places, or a taxi will automatically come pick you up.

You can still build and furnish houses just the same.

I'm still working on figuring out the relationship thing...that seems to be what has changed the most. It's a lot more work to build up relationships.

Yeah, I do miss the weather and pets from Sims 2 but so far I'm very happy with the changes I've seen in the Sims 3. I guess those are my observations so far.
 
I hope weather and pets are "soon" EPs.

The new personality traits thing is kind of odd, but interesting.
 
Can't wait to pick this up! But I wish they could have already combined some EP's into this game such as my favorites Weather, Apartment life, or University.
 
Can't wait to pick this up! But I wish they could have already combined some EP's into this game such as my favorites Weather, Apartment life, or University.

Honestly, weather and pets should've been in this. There's no reason for it not to be other than to get $30 out of us down the road. Which, OK, sure. But now I have to, again, WAIT for friggin' weather? Something that was intended to be in the original release-version of Sims 2.
 
I'm curious about this game but I'm not sure if I'll buy it. I was a huge fan of Sims 1 and bought all the EPs, and I also loved Sims 2 for a few years, but there comes a time when every boy grows out of playing with CG dolls and for me that day came when I was 20. I might pick up Sims 3 and give it a shot, I'll see how people respond to it first.

I ALWAYS turn off Free Will, I find that it defeats the purpose of the game for me. I like being able to control every little detail of their lives. That's the fun part.
I'm similar in that I love to control every single thing they do, but the fun for me involved keeping free will on. I loved having characters who tried to do their own thing while I destroyed their free will from on high. :devil: It became a real struggle in big families, but it provided a good challenge, like balancing plates.
 
Has anyone bought the game yet? We have lots of Sims aficionados here like PKTrekGirl and Trekker4747. Looking forward to everyone's reviews. I'll get the game later today.

I've got it but not yet installed it. Visiting the parents and attempting to install it on my mom's Vista notebook but I'm not optomistic. I've been leafing through the Prima Guide -GOD! I miss the big, thick, book-style ones - though at least this one is hard-bound.

It's interesting, I suspect I'll still play quite a bit of Sims 2 since I've the bulk of the EPs and SPs which means there's things that Sims 3 doesn't have that I'd miss. (Like weather, for example.)


Well, as for me, I've not bought it yet. :p

I'm curious about TS3, but my favorite things to do in the game are building, decorating, landscaping, etc, and that doesn't usually get good until EA releases enough of the code, etc, for people to start creating walls, floors and objects and such. EA is notoriously BAD at giving us decent wallpaper, floors and furnishings that actually coordinate with each other in the base game. It is therefore usually very frustrating for me until the creators have enough code to get busy and made decent stuff. :lol:

The seamless feature should make the base game more interesting than past Sims base games. But I'll see how everyone else likes it before I rush right out.

Shoot...I'm still all ramped up about finally getting to build apartments in Sims 2! I've been waiting 8 YEARS to build apartments, and I intend to enjoy myself! :p
 
I finally bought the game tonight at Target, installed it, and played it for over a couple of hours just to get a general feel of the gameplay.

As Alicia pointed out, some things are the same as or similar to TS2 (e.g., Careers, aspirations referred to as "Wishes," Skills, etc.). Yet they've also added some new features like Traits (which are a combination of six different personality aspects you pick for your sim, a huge leap from just choosing a Zodiac sign). :vulcan: I also like the new Create-a-Sim menu, which is a lot more dynamic than TS2.

As for the graphics, I have to admit, I'm a bit disappointed here ... The character renderings are different from those of TS2. Don't be fooled! When you look at the DVD-ROM case and see those different sims on the label , the actual characters are not as good as they are during gameplay. I tried playing a pre-created sim family as a sample; I wasn't too impressed with the appearance. It almost reminded me of the time I briefly experimented with Second Life on-line--the avatar/character drawings didn't quite meet my expectations. I don't know ... Maybe the characters I played had darker skin tones and looked rather boring. For that matter, I think TS2 characters (which I still play) appear much better.

I haven't had a chance to build a house yet, so I can't comment on the Build Mode.

The gameplay is essentially the same as TS1 and TS2; the only huge differences are the scope of the environment and the saving process. When I play TS2, the main focus is on the individual sim(s) in a particular household or lot. I choose the family/household I want to play (consisting of one to eight members), wait for the lot and corresponding sims to load, play it, and then save or abandon changes when I exit. Saving is "native" to the household I've just played. In TS3, the process is the same in that you get to focus on one particular sim or household, BUT when you quit or exit the game, saving is done "globally" so that the changes are applied to the whole community you're playing (e.g., Sunset Valley), rather than just the current household. For every time you finish playing a family lot, you are prompted to save and name/rename the community/family you've just played.

Does this make sense? It's almost as if you're playing a PS3 game and the system asks you if you want to save your "progress" up to that point, and you get the option of either replacing the current game data or creating new data. I'm not necessarily saying this is a bad thing, but in the process of saving and creating different save files, it's almost like creating different alternate realities for the game.

I gave this game a "Good" rating because I don't feel it's on the same level of quality as TS2. Who knows? When they start releasing expansion packs for TS3, I just might get accustomed to this game.
 
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