• Welcome! The TrekBBS is the number one place to chat about Star Trek with like-minded fans.
    If you are not already a member then please register an account and join in the discussion!

The Federations Need For Multiple Ship Classes

scaling things up doesnt work like that.

also do you think shuttles should look the same too?
an intrepid shaped one that you have to crawl into the shuttlebay to get inside?

:cardie:

Scaling DOES work like that. Take the saucer section of a Galaxy class ship, the bridge section remains the same size but you scale down the rest of the saucer. Because it's been scaled down there are now less rooms within it, scale it so it contains the same number of rooms there is on an Intrepid saucer.
Now take the neck and secondary hull. Scale it down to match the new saucer, engineering goes from the size it is on a Galaxy to the size it is on an Intrepid. The number of rooms in the neck and secondary hull is now less as a result.
You then take the nacelles. Scale them down so they're the same design but the size they are in an intrepid.

You've now got a ship that is the same design as a Galaxy but it's scaled down appropriately so it replaces the Intrepid class. Everything is not being equally scaled down. I NEVER said everything is scaled down equally.
 
Let me put it this way, then: on a big ship, a saucer makes a lot of sense. You get a lot of usable volume relative to the amount of material you need to build it. I believe the only shape that's more efficient is a sphere.

But with a small ship, a perfect saucer doesn't make sense. You get a lot of unusable volume due to the narrowing at the edges, and the circular exterior walls make for awkwardly shaped rooms. Not to mention the fact that weapons become very hard to place so that they have a good firing arc, and enough room to be of effective size. Hence why some ships have oblong saucers, like the Nova and Norway, or aren't saucers at all, like the Defiant.

If size mattered in regards to saucer design then the NX-01 would not have been a round saucer and the Constitution would not have been a round saucer nor the Ambassador class.

If a round saucer can be used for those 3 ships of massive varying sizes then your logic in regards to Trek saucer use is flawed.
 
Let me put it this way, then: on a big ship, a saucer makes a lot of sense. You get a lot of usable volume relative to the amount of material you need to build it. I believe the only shape that's more efficient is a sphere.

But with a small ship, a perfect saucer doesn't make sense. You get a lot of unusable volume due to the narrowing at the edges, and the circular exterior walls make for awkwardly shaped rooms. Not to mention the fact that weapons become very hard to place so that they have a good firing arc, and enough room to be of effective size. Hence why some ships have oblong saucers, like the Nova and Norway, or aren't saucers at all, like the Defiant.

If size mattered in regards to saucer design then the NX-01 would not have been a round saucer and the Constitution would not have been a round saucer nor the Ambassador class.

The NX-01, the smallest of those, has a beam of 130 metres. The Nova, meanwhile, is just 80 metres and has less than half the "height". In that case, yes, it does make sense to have a non-saucer-shaped saucer.

The Norway is admittedly bigger than I thought it was, but my basic point stands.
 
Last edited:
lorna. scaling doesn't work how you think it does. the lack of anyone agreeing with you should give you a clue.

also none of your arguements make sense.
 
lorna. scaling doesn't work how you think it does.

It works precisely how I've explained. You're the one who doesn't understand how the scaling would work.

If the entire ship inside and out was scaled at the same scale then yes it wouldn't work you're right but I'm not talking about scaling the ship inside and out to the same scale.
 
I don't understand why they can't just build war ships and exploration ships, and divide the two groups. One is the military and the other is for scientific purposes. Sh*t! The aliens have war ships because they are so paranoid.... I think they'd understand. [chuckle]

Oh, I get it. We got to put on a good face because we do the sh*tyist stuff....
 
ok then. take a galaxy class. scale it down to defiant size. the actual hull would be thin. it would be too weak. not internal wall and stuff before you say that yet again.
 
ok then. take a galaxy class. scale it down to defiant size. the actual hull would be thin. it would be too weak. not internal wall and stuff before you say that yet again.

You cannot scale a Galaxy down to the size of a Defiant. The Defiant was a unique ship for starters. Also the Defiant does not have a saucer, neck and secondary hull with nacelles on pylons, the reason being is because you cannot have a ship like that the size of a Defiant.

You're just being silly now.
 
Paradon said:
I don't understand why they can't just build war ships and exploration ships, and divide the two groups. One is the military and the other is for scientific purposes. Sh*t! The aliens have war ships because they are so paranoid.... I think they'd understand. [chuckle]

Oh, I get it. We got to put on a good face because we do the sh*tyist stuff....
When you think about it, though, there are very few starship designs shown that can't serve as warships when necessary. Starfleet doesn't seem keen on building ships solely for war, so they may not refer to their vessels as battleships or destroyers, etc., even if they may serve as such during times of conflict.

In such a case, Starfleet does reserve the right to call their ships whatever they want, regardless of how someone else (say, the Klingons) may view them, IMO.
 
Hmmm.... You can't be too cautious about these things.... I supposed the Klingons wouldn't understand, being warrior race and all....
 
lorna. scaling doesn't work how you think it does.

It works precisely how I've explained. You're the one who doesn't understand how the scaling would work.

If the entire ship inside and out was scaled at the same scale then yes it wouldn't work you're right but I'm not talking about scaling the ship inside and out to the same scale.

You're the only one who thinks anyone is talking about the size of the rooms and whatnot in this whole scaling scenario.

Technology does not scale the same way you think it does. There is not a linear fit for performance and efficiency with size for things like power plants, engines, and the like.

Look at the truck example I gave you above. If you wanted a truck that was double the size, you can't just double the size and then double the engine. The engine would need to be MORE than double the size to meet the demands of the double sized truck.

That same rule applies to pretty much all forms of technology, not just trucks.
 
Hmmm.... Well, the diesel feel burns cleaner and hotter than regular gasoline, I believe, and therefore, give of more energy. Jet fuel will melt the steel beams in the building when it burns.
 
ok then. take a galaxy class. scale it down to defiant size. the actual hull would be thin. it would be too weak. not internal wall and stuff before you say that yet again.

You cannot scale a Galaxy down to the size of a Defiant. The Defiant was a unique ship for starters. Also the Defiant does not have a saucer, neck and secondary hull with nacelles on pylons, the reason being is because you cannot have a ship like that the size of a Defiant.

You're just being silly now.

:rofl: Except...this is the exact same thing you've been trying to propose. That you just take a big ship and shrink it and presto, you never need more ship classes, which is ridiculous.
 
In the end, the *real* reason Starfleet uses so many ship classes is because it looks cool onscreen.

In the Honorverse, which of course has never been filmed and probably never will be, pretty much every starship class used by any major starfaring race looks exactly the same. (No, I don't know why.) Lorna, you'd love that. ;)

(All of the Honorverse ships basically look like the whale probe in ST IV - giant flying cigars.)
 
Starfleet ship class discussion! *dives in*
None of you are understanding. It's not a simple scale down, the ship design remains the same and the shell remains the same but the inside of the ship is designed for the ships specific role.
So in other words... a simple scale down. Obviously the internals wouldn't remain exactly the same, because then you'd end up with rooms no human could fit in. You don't have to point that out, it's implied; ergo, you ARE proposing a "simple scale down."
One thing I'm sick of hearing over and over again is comparisons to Earth navies. There is NO comparison. Earth sea navies are nothing at all like a space fleet of ships especially 300 to 400 years in the future.
Exactly right. I mean, you know, other than the fact that Starfleet was designed to be kind of like a Navy in space, the naval ranks and command structure, grouping ships into fleets, classifications like "battleship" and "escort" and "scout" and whatnot, naval terminology everywhere ("full stop"), and the fact that Starfleet carries out for the Federation many functions that real navies carry out for their respective countries... yeah, other than those things, Starfleet is totally not like a real-life sea-going navy at all!

OH WAIT
All starfleet ships have the same stuff, nacelles, a deflector, a warp core, a bridge, phasers, torpedo launchers. The only difference is the size of those things and what rooms are on the inside of the ship.
And frontline US Navy warships all don't have a power plant, propulsion system, a command center (usually called... wait for it... a BRIDGE), weapons...?

And before you say "but not all Navy ships have the same weapons, yet all Starfleet ships have the same weapons", that's because the only weapons that ANY ship fielded by ANY civilization in Trek seem to ever use are phasers/disruptors and torpedoes, with few exceptions. In real life, there are a large variety of weapons for different situations and ship sizes. But even then, it's not like a cannon on a battleship that fires huge, explosive slugs capable of ripping through another battleship is fundamentally different technology from, say, a gatling cannon mounted on an A-10 Thunderbolt. So most Navy ships have "the same basic components" in order to function as sea-going war vessels, the same way most Starfleet ships have "the same basic components" in order to function as space-going war/exploration vessels.
You could take an Intrepid class ship, scale it up and within that extra volume add the rooms that a Galaxy class has and that Intrepid scale up could replace a Galaxy class.
No, you couldn't. Others in this thread have already more than adequately explained why this simplistic "just scale it" idea would not fly. But here's another one that hasn't been touched on yet:
The Intrepid has the same as a Galaxy, it has a deflector, phasers, torp launchers, a bridge, nacelles. The only difference is size and number of rooms and number of crew.
Actually, those aren't the only differences. Internal layout - what rooms you need, how many of them you need, what equipment you need, in what sizes you can get that equipment for the required level of efficiency/power/whatever, etc, those things all play a role in design. But also, the same as the shape of a plane or boat effects how it moves through air/water, the shape of a starship has been theorized to have an effect on how it travels, at both warp and impulse. If I remember correctly (it's been a LONG time), I think the TNG tech manual was where I first saw the idea floated that for a ship of a given size, certain shapes/contours will lend themselves to more stable warp fields. And at impulse, if you want to make snappy maneuvers (turning on a dime, sudden stop, etc), then you want a well-designed hull, one that will have an easier time dealing with the stress of the maneuvers, hence you don't need to pump as much power into structural integrity fields to keep it all together. I will grant that none of this is canon per se, since no one has ever stated on screen that this is how it works, but it's not contradicted either, and seems to make sense to me. Thus, if one accepts that idea, then you cannot simply use the same shape, scaled up and down, for different ship classes. Hell, it makes sense for more than just warp and impulse maneuvering considerations: one of Trek's many fictional background concepts is the idea that there are these two systems of forcefields - the SIF and the Inertial Dampening Field, the former of which helps hold the ship together through all these extreme velocities, and the latter of which keeps the crew from getting flattened by all these extreme velocities. And in addition, some sub-system of the SIF provides emergency forcefields when a hull breach occurs.

When you think about it, these systems would have to be very carefully calibrated for each individual ship class, since size and shape would have a huge impact on how they worked. Thus, for each given size of ship, they create a shape that will best serve a cross-section of all of the above considerations: purpose, required crew accommodations, required equipment, warp field stability, impulse maneuvering stresses, and SIF/IDF efficiency.
lorna. scaling doesn't work how you think it does. the lack of anyone agreeing with you should give you a clue.
I love how this was conveniently ignored. :lol:
 
I think the point I was trying to make is this:

You don't need a Galaxy Class, an Akira Class and an Intrepid Class in the fleet. All you need is one single design and build 3 or so size variants of said design for specific roles.

INSIGNIA2.PNG


The saucer sections of the different size variants could have different internal rooms for their specific missions.

Paramount's marketing people would look at this and say "That's only one toy/model kit. We want four." And thus four new starship designs are created.
 
The real question si why does everyone else have so few types?

We get 2 real 24th century Romulan types, 2 Klingon, and 2 cardassian. A little variety would have been nice.
 
Especially the Romulans - the warbird is such a brilliant design. The shuttle is a little too derivative for me but it too looks cool. I was disappointed at the lack of imagination put into the Valdores though.
 
It could be simply the thing that sets the Federation apart from other nations. Starfleet may build new designs to incorporate new or improved technologies while other navies tailor new or improved technologies into older designs...
 
It could be simply the thing that sets the Federation apart from other nations. Starfleet may build new designs to incorporate new or improved technologies while other navies tailor new or improved technologies into older designs...

It's certainly consistent with the premise that Klingons for example keep using over a century old design.
The BoP being a prime example.

But when we take into consideration as to why this is so... the Klingons and Romulans don't really accept minor races into the fold with open arms. They usually attack and subjugate them (at least it's the case with Klingons... the Romulans, we know they did it in the case of Remans).

Furthermore, just how many minor races are subjects of Klingon and Romulan star Empires?
The Federation is comprised of over 150 member planets.
That's a 150 different ideas/perceptions meshed into 1.
It's quite possible the Feds will definitely have more classes when compared to other powers under such circumstances.

Also, we have to keep in mind that the classes we saw on-screen in TNG and beyond (Akira, Steamrunner and Sabre) are designs that might have came right around the time of the Galaxy class.
Meant as a replacement for a century old designs that came before, which is why people think there are many, when in fact there aren't that many.

Let's see, of the next generation era we could think of, the classes would be:
Galaxy class, Nova, Defiant, Intrepid, Sovereign and possibly the Steamrunner.

The Akira, Sabre and Nebula classes might seem like a bit older designs that came in the time between the Ambassador and Galaxy class.

I could be wrong though.

However, if my theory is accurate, then we have about 5 or 6 different classes of ships for TNG era (not counting the kit-bashed Intrepid/Maqui raider).

I don't think that scaling down the Galaxy class to a size of the Intrepid would work really.
The internal structure of the ship would largely have to be altered in order to accommodate the new size.
In essence, you'd have to re-design the ship internally.
And I think it's easier to work with a new design instead of the pre-existing one.

Although I can see SF mixing certain parts of larger ships and putting them onto others due to the whole modularity.
 
If you are not already a member then please register an account and join in the discussion!

Sign up / Register


Back
Top