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Strange New Worlds - CGI Effects

Cap.T

Lieutenant Commander
Red Shirt
Eventhough I almost expected it, I was a little bit disappointed when I read this paragraph from the "The Hollywood Reporter"-Review:

Perhaps because the effects work on Strange New Worlds is only average, I wasn’t blown away by any of the episodes that involved somewhat weightless ships and objects flying around in space blasting at each other. Meanwhile, anything depicting character trauma felt flat and prestige-by-the-numbers. But when Strange New World keeps things light — a description that doesn’t preclude plots set among warring races or potentially planet-ending cataclysms — the series is a pleasure and makes up for any CGI limitations with top-notch makeup, costuming and production design.

I almost expected it, because the highlighted section is also my main problem with the CGI work on Discovery and Picard. The Ship-CGI that Pixomondo deliverys just never looks quite right to me. The ships often appear to not have any weight or physicality to them. In comparison "The Expanse" looks a lot better when it comes to Ship-CGI. I already wasn't to taken bei the CGI-Enterprise for the "Strange New Worlds" Title Credits, that was released last week and it appears, that the show itself won't be much better in that regard. We'll know in a few hours for sure, but this has me a little bit less excited about the show.

Full Hollywood Reporter-Review
 
Haven’t seen the episode yet but I agree: ships on discovery and Picard -and in general most of the CGI work there- always feel incredibly fake and bad-lit to me. What I’ve seen in the SNW opening sequence doubles down on this.

All this is appalling, as a lot of what we’ve seen 10+ years ago felt much better to me.
 
The effects are stylized but fine. I enjoy space effects but if I cared deeply about their "reality" I could never have been fan at all.


Aa long as the effects look decent I'm OK with the space scenes not looking perfect. We all survived tos and the limited effects and simple models. It was the stories that counted.
 
There was nothing technically wrong with the effects. But there's been nothing wrong with the effects in Discovery or Picard, either.

Now, if you don't like the style of the effects, that's a different matter. My only issue with them is the damnable "JJ-verse" tendency towards never letting the camera sit still long enough to get a good look at anything and the intense overuse of lens flare effects. Thankfully, use of those has been on the decline over time, but I'd be happy if they went away altogether.
 
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I thought they looked great. Just rather specifically stylized. I also think they've gotten the hang of the AR wall, which left me unimpressed previously.
 
I thought they looked great. Just rather specifically stylized. I also think they've gotten the hang of the AR wall, which left me unimpressed previously.

Yeah, when we talk about "effects" we tend to be talking about the spacecraft CG, don't we? The AR wall effects are brilliant - but then, STD itself has had great virtual sets and set extensions since their first year, long before the AR wall, when IMO they were doing nothing right with the spaceship stuff.
 
Perhaps because the effects work on Strange New Worlds is only average, I wasn’t blown away by any of the episodes that involved somewhat weightless ships and objects flying around in space blasting at each other.

When reviewing the title sequence, Trekyards made similar remarks about the weight of the ships and the overall underwhelming and lackluster CGI.

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I thought they looked great. Just rather specifically stylized. I also think they've gotten the hang of the AR wall, which left me unimpressed previously.
There were some shots in the starbase conference room at the end where you could tell the background was a flat curved wall, but that was it.
 
Who cares what "Trekyards" says about diddly-squat?

I tried to watch one of their yammerfests the other day in pursuit of some info about the Enterprise design. Excruciating babble, filling video time for a few pennies.

Oh, I'm sure they're fanboy talking heads that have won some award from other fanboys or something, and therefore are supposed to be attended to. Nope.
 
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Cgi has been up and down threw the new era, disco S1 vacu-sucked. S2 was alot better, and honestly the Enterprise looked alot better in the last episides of S2 than now.
S3 and S4 were okay, could be better.
Picard has sucked through out. Only way I know what the stargazzer looks like is the concept stuff from Doug on MyFace.
It's to dark, ships look like game models.
SNW has continued this dark gamey trend. Wish theyd stop.
 
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The CGI I've seen so far looks totally fine in terms of quality.
Trekyards videos that are <20 min are also fine on double or triple speed ;)
 
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