Jason Schreyer did a passable job of explaining why blaming the "engine" with Bethesda's games is not quite getting at the underlying problems
https://kotaku.com/the-controversy-over-bethesdas-game-engine-is-misguided-1830435351
Nice article. But, whatever framework they are using is broken. Honestly, a lot of issues go all the way back to Fallout 3, at least. Personally, I'm at a point where anything Bethesda related is no longer a day one purchase.