I am currently endeavoring to reconstruct a long-lost datafile of shipyards & contractors that build Starfleet ships. I have about 110 or so thus far, roughly equally split between federal yards & private contractors. My question is: how many would actually be required?
I'm a large-fleet proponent, & have no problem with 700-1100 ships commissioning a year. Factor in maintenance, refits, life extension programs, & downgrading (e.g., turning a Miranda into a tanker or cargo ship), & there's obviously plenty of work to go around. Add in private contractors, with everyone running round-the-clock shifts (no reason not to). So would 50-60 federal shipyards be enough to handle things, or would 75-90 be closer to the mark?
It's a hard question for me, because realistically I can see the volume being handled by fewer yards, but then they don't all have to be major complexes like San Francisco or Utopia Planitia. 61 Cygni Fleet Construction Yards might be a midsize setup with maybe 15 or 20 docks, & Starbase 134 might only have 8 or 10. Resource management & equipment supply shouldn't be an issue, nor should location–there's no need for placment of a spacedock in a specific spot as with current shipyards.
At the moment, I'm sort of tossing everything in & I can pare down later, but having a practical goal/limit seems advisable.
I'm a large-fleet proponent, & have no problem with 700-1100 ships commissioning a year. Factor in maintenance, refits, life extension programs, & downgrading (e.g., turning a Miranda into a tanker or cargo ship), & there's obviously plenty of work to go around. Add in private contractors, with everyone running round-the-clock shifts (no reason not to). So would 50-60 federal shipyards be enough to handle things, or would 75-90 be closer to the mark?
It's a hard question for me, because realistically I can see the volume being handled by fewer yards, but then they don't all have to be major complexes like San Francisco or Utopia Planitia. 61 Cygni Fleet Construction Yards might be a midsize setup with maybe 15 or 20 docks, & Starbase 134 might only have 8 or 10. Resource management & equipment supply shouldn't be an issue, nor should location–there's no need for placment of a spacedock in a specific spot as with current shipyards.
At the moment, I'm sort of tossing everything in & I can pare down later, but having a practical goal/limit seems advisable.