Naw, you don't need them to get the achievements if you use the console command.
I admit, I bought the PC version just to get a free 1000+ points.
I admit, I bought the PC version just to get a free 1000+ points.

I got the add on pack and installed them, the problem I am having now is where the heck on the map do I go to play them? I listened to the radio broadcasts, but I dont have a clue where to go.
^
I'd almost completely disagree. VATS is just a tactical paused combat mode, and using it is hardly a guarantee of success. How could it possibly feel like a cheat mode?
Replay value - this game has so many multiple paths to quest completion it almost beggars belief, and a not insignificant number of them depend on your character stats. There are more than a few quest outcomes which make pretty big changes to the gameworld/landscape, which one may or may not get depending on their char build, actions and dialogue choices, and I'm not just talking about a certain Megaton questline - though talking of that... do you know it's even possible to have the whole thing called off by making Mr Burke fall in love with you? Depends, again, on your char build, gender, speech stat and perks. If successful he'll send you love letters. That's just one of many possible outcomes of one particular chapter in the game and it barely scratches the surface. It has so much depth, I honestly can't fathom why anyone would decry it for lack of replay value.
And if you don't think levelling up the weapons skills gains you much, I invite you to wander into Evergreen Mills or take on a Deathclaw with a non-combat char.![]()
The DLC isn't really worth the asking price ... barely better than the horse armor provided in Oblivion.
The DLC isn't really worth the asking price ... barely better than the horse armor provided in Oblivion.
I don't know how anyone can credibly make that claim, because frankly it just isn't true.
Even the leanest F3 DLC - Operation Anchorage - contains a good 2-4 hours of quest content, unique loot and a hefty expansion of the Fallout lore, and every DLC since has been quite bit bigger and a lot longer. Broken Steel reopens the game world after the ending, takes the story further, populates the landscape with new sidequests and NPCs (as well as the 3 big story missions, which are quite reasonable in length).
Whether they're worth the money is up to you, of course, but personally each one was 800msp well spent with no regrets. Either way, Horse Armour just isn't a fair comparison by any stretch of the imagination.
Although I DID enjoy the game (and I am a sucker for post-apocolypica anyway), I found some things I didn't like about it.
The replay value is fairly low, in my opinion.
The game world feels kinda small, even though (IIRC) it has the same actual "size" as the Cyrodiil area in Oblivion.
Use of VATS was almost like using "cheat mode".
I don't think that the weapons skills really gained you much at all.
The DLC isn't really worth the asking price ... barely better than the horse armor provided in Oblivion.
I don't know how anyone can credibly make that claim, because frankly it just isn't true.
Even the leanest F3 DLC - Operation Anchorage - contains a good 2-4 hours of quest content, unique loot and a hefty expansion of the Fallout lore, and every DLC since has been quite bit bigger and a lot longer. Broken Steel reopens the game world after the ending, takes the story further, populates the landscape with new sidequests and NPCs (as well as the 3 big story missions, which are quite reasonable in length).
Whether they're worth the money is up to you, of course, but personally each one was 800msp well spent with no regrets. Either way, Horse Armour just isn't a fair comparison by any stretch of the imagination.
I just don't completely write off PC stuff as elitist.
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