Hey guys, it's been months since I've last posted here. Work has kept me busy to where I am constantly doing things from the moment I walk in the door until the moment I leave. When I get home from work and gym I really only get 2-3 hours before I have to be in bed, so I have not had a ton of energy to work on my 3d projects, which kind of sucks. Some people have told me, "Maybe you should get a hobby" which when I hear it, feels like a low blow because I already have one, just not the time to pursue it.
For medical reasons I need to take a month off of my fitness routines, so I am going to redirect that energy into my 3d work. And I am going to see what I can do in that time.
Not much progress has been made to my Galaxy class mesh, still working on hull textures, I did not realize how detailed the original model was. Since last update, I've added the escape pod hatches, and have textured the upper nacelle, which will also serve as the lower nacelle texture until I get around to that.
The past few nights I've made some material updates to my previous Nova class sets, updated carpet and upholstery materials, added backlight to the various displays, updated lighting materials. Sickbay after seeing on a few different screens, the next time I open it I will likely brighten the scene or adjust the exposure levels.
So far I have updated:
Bridge
Mess Hall
Sickbay
For medical reasons I need to take a month off of my fitness routines, so I am going to redirect that energy into my 3d work. And I am going to see what I can do in that time.
Not much progress has been made to my Galaxy class mesh, still working on hull textures, I did not realize how detailed the original model was. Since last update, I've added the escape pod hatches, and have textured the upper nacelle, which will also serve as the lower nacelle texture until I get around to that.

The past few nights I've made some material updates to my previous Nova class sets, updated carpet and upholstery materials, added backlight to the various displays, updated lighting materials. Sickbay after seeing on a few different screens, the next time I open it I will likely brighten the scene or adjust the exposure levels.
So far I have updated:
Bridge
Mess Hall
Sickbay