Yes, please. I'd love another TAS, either cell-drawn, or CGI.
But only if its intelligent, and not too kiddified.
But only if its intelligent, and not too kiddified.
Night of the Living Dead remade in CGI as a 3-D CGI movie.a new real-time effects system dubbed The Beast. According to the filmmakers, this allows them to direct CG performances the same way they would live actors, and remove the need for actors to interact with placeholders for CG elements.
SOURCE1On the technological front, De Soto and partner Gus Malliarodaki will use their company, New Golden Digital to produce the special effects for the film
Zoe Saldana the new Uhura is in this clipbehind the scenes look at Avatar is like a crash course in motion-capture,
see the video here: Length: 9:22Cameron can basically pick any shot he wants from any angle, and the computer will recreate the scene.
.I promise you it pays off around 4:03 when you get to see a side-by-side break down of Zoe Saldana flipping out as herself, and as her alien character Neytiri. I think I've watched that part 30 times
1: They age horribly. I was watching What You Leave Behind a few days ago and I noticed in the last scene when the camera was panning out from DS9 to outerspace that the station was obviously CGI. Watch Lord of the Rings.
2: They look to fake. Can't capture human emotion properly. The scene in First contact with Picards eye or in DS9 when the camera was focused on Ezris eye had more range of emotion in it then an entire episode of CG can.
Any regular reader of Future of Trek forum will know I've been a big supporter of CGI animation.
Admiral Pike wrote:
Although the art department on a Trek movie has the largest number of people building those sets. In CG one person can build a CG model of a location, another person does the lighting, another person the atmospheric effects. Even if you triple this it is minimal compared to live-action. for making a set/location see The Making of Tython in Knights of the Old Republic [5 minute video] [see at 3:38 specifically]A CGI show also has the advantage that it's fairly easy to display really exotic and non-humanoid aliens of many different shapes and sizes.
this is key to a live-action series budget as the makeup/costumes are costly and time consuming.
I've posted these 4 videos before but here they all are in one place.
3 videos show what is possible with a CG animated series with characters, story, camera moves, slow-motion, costumes, alien characters's head design, lighting, action, effects.
Star Wars: The Old Republic cinematic trailer
Resident Evil: Degeneration Red Band (Movie Trailer)
Star Wars: The Force Unleashed (2:12 trailer)
(after 30 second ad WMV or QT)
A Trek CGI series has this potential too. And it could go as dark in tone as you want especially for an extended edition director's cut on Blu-ray/DVD that wouldn't be suitable for broadcast TV's TV Parental Guidelines system's TV-PG and TV-14 ratings. Not just in violence but in content like the BBC not showing episodes of TNG.
Well I became pro C G I after watching Gerry Andersons New Captain Scarlet
I would be all for this. It would take out some of the personality quirks that people eventually get sick of. Also, the characters never have to age and you can do things otherwise not possible with humans.
Pemmer Harge do you feel TAS worked to tell Trek stories (even in the 30 minute format?)it's been the best option since the mid-90s, but in a TV show like this I think I still need to see real actors.
according to IMDB.com(Directed to Older Children -- This program is designed for children age 7 and above.)
If they were to do this and only re-use the original dialogue track I would like the music redone by using the written music scores and rearrange for a TOS style of orchestral scoring to be able to mix it in 5.1 or at least spread over Left-Center-Right front. Perhaps no music reused in an episode?If they did re-animate TAS in CGI they should really do just a best of set of episodes and release it on DVD/Blu-Ray.
Star Trek’s new Spock Zachary Quinto announced he will be the "voice’ of the upcoming massive multiplayer game Star Trek Online.
http://trekmovie.com/2009/12/13/zachary-quinto-to-be-voice-of-star-trek-online/It is possible this means Quinto will be involved in the marketing of the game and could appear in promotions or commercials, or he may possibly be adding his voice to the game. It is unlikely he would be voicing the character of Spock in the game as Star Trek Online is set in the prime timeline in the 25th century.
If Star Trek was made in Japan and starred a bunch of angsty, futuristic, computer-generated teenagers instead of B-movie actors, and if it was a video game, it would probably look a lot like this.
At least the part of the trailer before the sword fights and the demonstrations of language options.
...it looks kinda like a Japanese version of "Star Trek-Meets-Mass Effect",
I second this.As long as the stories are thought provoking and entertaining, I'm all for it!!
Let's just say Star Ocean is heavily-influenced by Trek.
If Star Trek was made in Japan and starred a bunch of angsty, futuristic, computer-generated teenagers instead of B-movie actors, and if it was a video game, it would probably look a lot like this.
At least the part of the trailer before the sword fights and the demonstrations of language options.
a commenter writes:
...it looks kinda like a Japanese version of "Star Trek-Meets-Mass Effect",
Dec 21st 2009
Star Ocean: The Last Hope International trailer video at
http://www.joystiq.com/2009/12/21/star-ocean-the-last-hope-international-trailer-boldly-goes-into/
Not that this is what a Trek CGI series would look like but the framing of shots and camera movement, and ship exterior type shots probably yes.
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