• Welcome! The TrekBBS is the number one place to chat about Star Trek with like-minded fans.
    If you are not already a member then please register an account and join in the discussion!

STAR TREK: Expedition 8180 - Episode 3 "Fly Me to the Moon"

Trek Writers Room

Lieutenant
Red Shirt
Continued from: STAR TREK: Expedition 8180 - Episode 2 "Tug of War"

V1iTa0.png


Summary:
A new Star Trek. series featuring an eclectic cast of LEGACY CHARACTERS (from each of the various series) who come together with some surprising NEW CHARACTERS, all of which are leaving our galaxy in an effort to save another. At the behest of Q and with help from The Guardian, a wagon train of starships sets out to explore a completely new frontier. A fast-paced journey into the unknown as the best and brightest of the Federation (along with a select few of the more questionable characters) strive to navigate their way along intertwined paths of joy and sorrow, triumph, tragedy, and for some, self-discovery. With no help from Q or anyone else, the expedition finds itself completely on its own and are forced to do whatever is necessary to save not only themselves, but the galaxy they have come to call home. To Boldly Go... On and On.



XhcurI.png



Author's Notes:
I would like to welcome you to STAR TREK: Expedition 8180. This is a work of fanfic set in the Prime Timeline, immediately after Season One of Picard. This work does not in any way infringe on the remaining two seasons of the Picard series, or anything else that has come after.

The story is told within a screenplay format and offered in "thirty minute" episodes. The work is a series and should not be read out of sequence. Best to start at the beginning. As a long-term project of several seasons, it is considered a Work In Progress. So you can follow along, I will post Episode SCENES weekly as they are completed.

Due to the posting limitations of the BBcode used by the site, I am unable to format the work in a traditional screenplay format. If you would like to read it as the work was originally created, you can download a PDF of the episode at the link below. Alternatively, the work is hosted on Archive of Our Own (Ao3) and you can see the correct formatting there as well.

Your thoughts, comments, or questions regarding this work are enjoyable and welcome. I am also open to Beta Read for serious writers within Trek canon. You can reach out to me via email: trekwritersroom@gmail.com.


GWVDXU.png



Introduction


It occurs to me that of all the books, TV, or film franchises in the entertainment spectrum, none have the organic life of Star Trek. It's ironic that a television show set in a genre of science fiction which often deals with new forms of life can, in a stretchy sort of way, be referred to as having life. Perhaps not sentient, yet (arguably) there is a form of "life" in play here. A man named Gene Roddenberry conceived and breathed life into this "Trek Through the Stars" and from that moment on, we the fans have collectively kept it alive. However, now that I think about it, it's also the creators, producers, showrunners, writers, casts, crews, even the bean counters in dimly lit accounting offices, all have contributed to this life. Sure those latter groups are getting a pay check for their efforts, but all share one thing in common. At the very least all recognize Trek for what it is and there is an international joyful tolerance for Star Trek.

We started with three years of broadcast television back in the sixties and here we are approaching the mid-21st century, consuming content as fast as it can be released. As we have grown, so too has the Trek universe. Numerous crews aboard various versions of the USS Enterprise as well as new ships fresh out of space dock, or aboard space stations and planets, stories have been told. Of recent note we now experience several different universes and at least three distinct timelines, though depending on when you are reading this, the numbers have most probably already changed.

As far as the Trekverse goes, aside from the TV and film releases, we have a considerable library of books that are "official" and on another very large shelf, countless works of fan fiction. Web series, animated productions, podcasts, radio, conventions, fanzine publications, fan film productions, console and online gaming, the entire body of work is extensive. Whether amateur or professional, every day, someone, somewhere is creating new Star Trek content. Our breath of life has kept this benevolent beast alive and (thankfully) there is no sign of a slowing.

And that brings us to this contribution to the Trekverse. I have always wanted to dip my toes into fanfic in general and have continually played with a storyline specific to Star Trek. Semi-retired, I find I now have the time and energy to begin what has long been a satisfying mental exercise of "One day I'm going to write a screenplay for my own Star Trek. series. Allow me to talk for a moment about how I approached the work and what I hope to achieve.

Star Trek has always been about the mission and as such I will follow their lead. All of the necessary ingredients for a tasty bit of mindless (or mindful) entertainment are hopefully present; an evolving plotline, well developed characters both familiar and new, edgy dialog, and a few subplots that will serve to build upon the initial theme. But there are some other things that you may or may not be interested to know at this point. In an effort to hold up my part of the bargain, I will parse these out now so you won't be too shocked later on.

This is a tale that is primarily (but certainly not exclusively) about legacy characters, set in a previously unknown galaxy. The plotline should be considered stand alone. In other words it does not piggy back on something existing, nor is this a re-imagined telling of what we have already seen. There are a host of familiar characters involved, though it should be said that because we are working within a different timeline, none of what happens here changes anything about their lives past, present, and/or future. The continuity of canon in this work remains consistent and should fit nicely within anything authors or showrunners might do in the future.

To avoid any confusion (while at the same time not providing any spoilers) here is how I have approached the introduction of legacy characters while at the same time maintaining established canon. Whenever a legacy character is introduced for the first time there will be a CASTING NOTE inset against the right margin of the page. The information provided will give the reader a clear understanding of when in that particular character's story arc, that he or she is being brought into the story. It should be said that nothing about the legacy character's fundamental appearance or personality are in any way different than what we know as accepted canon.

When it comes to Original Characters, I have "cast" many of my favorite actors whom I would have begged to participate in the project if I were actually producing this work. As this is all fictional, some of the actors have either passed or are no longer in the biz.

I am a huge stickler for recognized canon. Everything about time, place, setting, the primary universe, and timelines, as well as all the characters we have come to know are canonical and adherent to the various existing series. All in all, with very minor exception, I strive to be faithful not only to the existing canon, but shall subscribe to the Physician's Creed: to "Do No Harm".

A.I. - Let me be very clear. There is not a single sentence in this work that was generated by the use of Artificial Intelligence. To say I am opposed to its use in creative content would be an understatement. I do not understand why those who create content would even consider such a thing. The whole purpose of writing is to be able to express yourself, tell you won story in whatever the medium or venue. Now, where did I put my picket sign...

There will be a certain degree of graphic violence. It's Star Trek. and I'll have to kill off a few Red Shirts. Actually, anyone wearing a shirt (or some other garment) or who may be as naked as a Ferengi female at a Betazoid wedding is subject to a very bad ending. If you have trouble reading between the lines; be warned. We may very well have your favorite character marinated and roasted alive on an open flame and then consumed in explicit detail as part of the Tessalk Feast day ritual. That's life.

Love and the human condition require characters to express themselves sexually either in solo practice or with a partner and, as a gay man, this will include homosexual parings. Why? As it's been said; that's life. This is not billed as a romance and it's very much in line with the typical action/adventure - science fiction genre we expect from Trek. But, we will address the entire range of the human condition, regardless of how uncomfortable that can be for some people. Clearly Kirk was sexually active in TOS and we are have recently been introduced to characters who embody the LGBT+ spectrum. It is... human.

I am well aware of the guidelines set forth by TREK BBS and will adhere to them. I will make any necessary alterations to dialogue, careful not to be contextually insensitive or gratuitous. If you would like to read an unedited version, which quite honestly differs only in some use of... colorful metaphors, this work is also hosted on Archive of Our Own (AO3) and can be found with a simple title search.

But all is not lost to social and moral decay! I do not go out of my way to write graphic or socially shocking content. Nothing in this work is gratuitous or poorly considered. I like to think this story has the flavor of realistic, contextual content as it applies to the characters and story presented, whatever that might look like based on character and circumstance. It's the good, the bad, and the ugly, the heart-wrenching, and there may even be a moral message mixed in somewhere. A tip of the hat to Gene Roddenberry.

Lastly, allow me speak for a moment about the format. This is written in the form of a screenplay. Due to the limitations of the BBcode used by the site, I am unable to format the work in a traditional screenplay format. That said, you can download any of the posts for all of the episodes of the series at the link below.

As you begin to read (especially if you work in the entertainment industry) you will note there are some differences in the format from a production screenplay. The format resembles a script, but only on the surface. Actually there are several different types of screenplays; Director's Book, a shooting script, a tech script, a writer's draft... all depending on what your roll in the production is.

I will call this an Annotated Screenplay Format. It is essentially all of the slug lines and character dialog of an actor's script, with Third-Person Present Tense narration you would normally find in a manuscript. This is used for exposition as you will not have the luxury of visual storytelling. All of the blocking, direction, or tech references have been stripped away. I have however added a set of writer's notes relative to casting and production. Everything is written as I would have filmed it, but with a less technical feel for the reader.

My final thought: I am not looking to simply tell you the story; rather it is my hope that you will experience the journey as the characters do. To travel and grow with them as they strive to navigate their way along intertwined paths of joy and sorrow, triumph, tragedy, and self-discovery. To Boldly Go... On and On.

T.K.
 
EXPEDITION 8180
"Fly Me to the Moon"

Season One

Episode 3


Teaser:


At BOTTOM RIGHT as an OVERLAY on the screen we see the text "SIX HOURS EARLIER" (holds for five seconds then fades away)

INT. THE LIVING ROOM, SPOCK'S FARM - DAY

Will, Deanna, and Kestra are seated together on the couch, Picard is sitting across from them. Spock and Akira are not in the house as we can see them working at the barn through the large bay window at the front of the house. Elnor is with them, helping feed the animals.

In the living room the mood is reserved and Picard looks especially tense.

PICARD:
I wanted to speak with you alone, and Spock agreed that this was best. I am however unsure, questioning if it is the right thing to do, to have this conversation with Kestra present. But, if I am making a mistake, I would rather err on this side than the other.

Kestra looks at her parents and then back at Picard. She is worried that he somehow found out about Akira taking them on their wild adventure and is now about to tell her parents. Thus far the three of them had managed to keep it as "Don't tell because they don't know enough to ask".

RIKER:
What's going on Jean-Luc? If there is something you need to tell all of us, I'd rather you do it exactly like this. All together, cards on the table.

DEANNA:
I agree. If it is this important, we should be together as a family.

Picard nods his head, becoming more confident with his decision.

PICARD:
Shortly we are all going to learn more precisely why Q has brought us here. Spock and I have spent the last three hours speaking and, I must admit there are forces at work that are bigger than any of us could have imagined. A mission, but also a remarkable opportunity.

DEANNA:
And you trust what Q is telling you. This isn't another one of his little games?

PICARD:
I do not trust Q, but I do trust Spock. In the big picture, Q has very little to do with this. Q is only a (a beat) messenger. He provided information and it will be others, others outside of Q's sphere of influence that are the ones who will put things in motion.

RIKER:
Alright, so, what is this mission that is apparently so important to gather us together, on this particular planet, and with a man who should be dead?

Picard clears his throat and leans forward from his chair, providing for a more intimate conversation.

PICARD:
Will, I don't want to talk about the mission itself, that would take too much time and will be explained later this afternoon. It is the... "opportunity" part I wish to address. I want you to be fully aware of the scope of what is happening and how it could effect your family.

Deanna's brow furrows. She looks to Kestra and then back at Picard.

DEANNA:
You are not suggesting that Will and I go off on some mission, something that would keep us separated from Kestra for a considerable period of time, are you? That would be completely out of the question. Will and I are happy in our retirement, happy to be together and raise Kestra on Nepenthe.

PICARD:
No, no, not at all Deanna. As a matter of fact, quite the opposite. If you, after hearing what Spock and the others have to say; decide that you wish to participate in this mission, you would be able to take Kestra along.

RIKER:
You make it sound like you have already made your decision and are going.

Picard pauses and looks out the window for a few moments watching Elnor as he tries to get the hang of throwing hay with a pitch fork. Akira is laughing at him which in and of itself causes Picard to smile. A Vulcan, Spock's son, laughing. He then turns back to look at Will directly.

PICARD:
I have not made up my mind for a certainty. That said, I am much more inclined to go rather than decline. And that's important. Unlike our previous encounters with Q, this time the decision is entirely up to us. Spock has assured me that not only will Q not try to influence us in any way, in this instance he does not necessarily have the ability to do so even if he wanted to.

Picard last statement gets Riker's attention.

RIKER:
( discovering )
Q is not the one running the show is he?

PICARD:
In a manner of speaking, no. He is not. Again I would rather you learn everything about the mission at a briefing of sorts. Right now I have something else to tell you. Something that I suspect will effect all of you a great deal. It is... life changing.

DEANNA:
I am doing my best not to read you, but whatever it is, you are practically bursting to tell us. So, out with it. What is it we need to know?

Picard counts to three in his head before speaking the next two sentences that will either go very well or very badly for his dear friends.

PICARD:
If you choose to go, there is a way that will allow you to reunite your entire family. Thaddeus will survive his disease and be with you once again.

Will and Deanna sit dumbfounded. Nothing Picard could have said would have had this impact. After a few moments, as Kestra processes what she has heard, tears begin to roll down her cheeks. Surprising everyone including herself, she lunges forward and wraps her arms around Picard, holding him close and sobbing silently.

CUT TO:

Scene 1:

INT. STARFLEET CAMPUS, THE AUDITORIUM

From the LAST CUT: Episode 2, Scene 7

T'POL:
I find no logic in what has happened here.

There is complete silence in the crowd at T'Pol's pronouncement. Everyone assumes the worst, either this is not Spock or she has detected deception.

T'POL:
I am convinced that Ambassador Spock is in fact who he says he is. I also am confident of what he and all of these dignitaries have said thus far is believed by Spock. I cannot say one way or the other if there are not unseen forces at work, however the Ambassador is telling the truth as he knows it. It is the details, what is being represented to us that is not logical. It is... beyond my understanding. I have no knowledge of the historical or scientific developments from my era to this. You should not take my words to mean that it is untrue. I agree with what Ambassador Spock said earlier. One must decide in their own mind when to allow for any possibility. I remain skeptical, but will allow for the possibility of this as legitimate and look forward to getting a greater understanding of what is being proposed.

T'Pol offers Spock a slight bow and makes her way back down from the stage platform to the main floor. Everyone watches silently until she has returned to her seat.

SPOCK:
Thank you for your indulgence.

Janeway once again stands and addresses the crowd. The difference is, this time everyone else on stage stands as well. They form a line, about five feet apart, center stage.

JANEWAY:
Well, people, that is all we have to offer. Not because we are being secretive or holding anything back, but rather it really is all we know. If you chose to join us, we will all be learning together. But there is one last thing you need to hear. As if we have not burdened you enough this morning, there is a final... consideration.

Janeway turns her head to Q who is standing next to her in the line. He begins to speak.

Q:
While the Guardian and I would love to go along, or at the least monitor your progress from a distance, there are complicated reasons as to why we cannot. You must understand that you will be alone in this endeavor. Neither Carl nor I will know of your efforts. We will know of your success or failure only by what happens thousands of years in the future. Be warned. Do not look for any help or assistance from us. No cavalry riding in at the last moment to save you from failure.

THE GUARDIAN AS CARL:
Well, that was uplifting. Thank you Q, eloquent to the last. It is time for a little Show and Tell. If you would all stand, we have something to share, and you will want to be on your feet for this. After our big reveal, you will please notice two ramps, one on your left, the other to the right. If you decide to return to your splinter self, back to the lives you were unceremoniously plucked from, take the left ramp up and all of this will simply...

At this point in Carl's speech he "magically" produces a black top hat out of this air...

THE GUARDIAN AS CARL:
(tossing hat in the air, it disappears) go away. Can't wait to join, the ramp on the right will be your ticket to ride. (dramatic beat) Time to decide!

Everyone in the audience gets to their feet. Some practically jump up while others take their time. As they do this, the entire building begins to dissolve, again like a sugar cube being doused with water. It is a fairly slow process, obviously done in a way as not to cause a panic.

The dissolve starts at the highest point and works its way toward the floor. As the ceiling opens up, a twilight sky of a cloudless eve breaks through, as does a warm breeze of fresh air. The walls slowly follow, revealing an open, dry climate of reddish soil, minus the sand or any sort of dunes. It is completely flat and level. In the distance, snow-capped mountains can be seen.

At one point those who were seated in either of the two mezzanines are slowly lowered with the floor under them, and very strategically positioned them down amongst those on the main floor. After a time, the stage and floor seating all disappear and the twenty eight thousand plus men, women, and children, are standing outside in what is a vast desert of Kavis Alpha IV.

CUT TO:

Close up on Liam Shaw. He is facing the stage and clearly not impressed with the showmanship of it all. He is ready to leave and begins looking for the ramp on his left. Suddenly there are gasps and sounds of... wonderment coming from those next to him. All have turned and are facing in the opposite direction.

CUT TO:

EXT. THE DESERT TERRAIN OF KAVIS ALPHA IV - EARLY EVENING


There are five starships in a side-by-side line, similar in fact to how the stage dignitaries stood for the final address to the audience. Each ship is quite recognizable, though there are obvious design upgrades that have taken place. The flagship, a Vesta Armada Class is positioned at center, slightly ahead of the two flanking on either side. All of the ships are powered up and hovering gracefully at about 5000 feet.

Each ship has one outstanding feature, testament to at least one of the tech upgrades. There is a glowing blue strip, similar to that of the phaser array as it targets and fires, surrounding the outline including all of the hard edges of a ship, as well as individual sections. In the twilight of the evening sky, the ship's running lights and this new technology add to the splendor of the moment.

The other ships are a Vulcan D'Kyr Mulit-Mission Explorer, a B'Rel Class Klingon Bird of Prey, an Andorian Kumari Class Battle Cruiser, and a Romulan Heavy Cruiser D'Deridex B Type Imperial Warbird. The formation of the new generation of ships with their various upgrades is a spectacular sight though it is not the focus of everyone's attention.

Five kilometers in the distance and hovering a mere 1000 feet from ground level is a configuration of not one but eight Borg cubes. Each of the Tactical Heavy Hull Borg Cubes are connected together to form a single Fusion Cube. The individual cubes have exactly the same outward appearance as those portrayed in Picard Season 1 with two distinct differences. The hull plating is now white and like the other five starships, the glowing blue line follows all 12 of the cube's corner folds.

CUT TO:

Close up on Liam Shaw.

Shaw hasn't really seen any of the starships in the foreground. His gaze is fixed on the white Fusion Borg cube. All of the color has drained from his face as he stares at the very thing that has caused him many a sleepless night. He licks his dry lips and, mustering up years’ worth of sarcasm, says...

SHAW:
Oh, Borg cubes... quick Liam, run to the front of the line.

CUT TO:
 
EXPEDITION 8180
"Fly Me to the Moon"

Season One

Episode 3


Scene 2:

What follows is a series of SEQUENTIAL CUTS from scene to scene as various characters are highlighted in their individual decisions to join or decline the opportunity. All take place in the same location, a nondescript conference room which again appears to be Starfleet in furnishings and decor. However, this all takes place on Kavis Alpha IV with the aid of the nanite population.

INT. A CORRIDOR, JUST OUTSIDE THE CONFERENCE ROOM

T'Pol is sitting in a row of mostly empty chairs aligned against one wall of the corridor. Seated a few chairs away are JULIAN BASHIR and DATA. None are engaged in conversation with one another, seemingly lost in thought. All appear to be waiting for their turn to go into the conference room.

Spock comes down the corridor and pauses a few meters away from where T'Pol is waiting.

SPOCK:
A moment commander?

T'Pol rises and walks over to Spock.

T'POL:
Ambassador.

SPOCK:
I am curious as to how you arrived at the decision to allow for the... "splintering" and to participate in the expedition.

T'POL:
It is logical that I do so. As a current member of Starfleet, albeit within my own era, if I can be of benefit or my skills are necessary, then I must only consider the legitimacy of the mission as it applies to duty.

SPOCK:
However, as Admiral Janeway said, this is not a Starfleet mission in the traditional sense. Duty is therefor not a factor, only personal choice. There are others who could replace you.

T'Pol considers Spock's challenge to her logic.

T'POL:
While in the service of Starfleet, my choices are guided by how I can best fulfill that service. In this instance, if true, I will be able to continue with those duties within my era, and will ideally be of some use to this expedition, which also falls under the purview of Starfleet.

SPOCK:
So you want to go.

T'pol gets the idea that the Ambassador is trying to tell her something. This is not a conversation about duty or service.

T'POL:
Are you suggesting that there is something beyond logic that is behind my decision?

Spock agrees with a single nod of his head.

SPOCK:
During the meld, you directed the majority of your inquiries to areas that had very little to do with our mission. Your probatory efforts were often of a more personal nature. Can you explain this?

T'POL:
It was very apparent from the moment that we joined our minds that everything you had said about the mission, as well as your belief in it were, genuine and without reservation. I wanted to understand why. I needed to know there were no underlying layers of, perhaps a planting of false thoughts, beliefs, or memories.

SPOCK:
And what satisfied you there were none?

T'POL:
Your son, Sedek.

Her statement catches Spock off guard. He certainly was not expecting the conversation to take this sudden left turn.

SPOCK:
I do not see how my son would have, in any way, contributed to your investigation.

T'POL:
It is a fact that no matter how much, we as Vulcans, try to control our emotions the one we struggle with most is love. Anger, frustration, fear, anxiety, joy, or contentment, all are easier to manage, repress, or control. They are all present depending on circumstance, however no matter what the circumstance, love is something that does not come or go. It is always present.

SPOCK:
Your assessment of Vulcan emotional control is accurate, however it does not answer my original question.

T'Pol does not immediately respond. It is as if she is conflicted. Eventually she presses on.

T'POL:
With your permission, may I speak freely concerning Sedek?

SPOCK:
Continue.

T'POL:
It was your feelings that convinced me not only that you were under no duress or outside influences, subconscious or otherwise. It was also those same feelings, specifically about Sedek, that influenced my own personal decision to offer myself to the expedition.

SPOCK:
Please elaborate.

T'POL:
It is difficult to explain as we are talking about something that Vulcans strive to compartmentalize. To put aside. The tenets of our culture is not to allow our feelings to influence logic. The two must remain apart in order to achieve the purest form of either. (several beats) Spock, Son of Sarak, why do you love your son?

Spock does not hesitate.

SPOCK:
Because he is my son.

T'POL:
( almost smiles )
That answer is incomplete. Your affection for Sedek is so much deeper than a biological connection. You love him because of the boy he is and, the boy he becomes with each passing day. You relish how he approaches life under your guidance.

You raise him in an unorthodox yet responsible manner and he continually surpasses every expectation you have. You are guilty of pride. At least that is the feeling you assign to yourself. But you do it with pleasure. This is especially the case when Sedek's behavior is, shall we say, questionable. It is as if your affection for him includes his transgressions, not simply forgiving them.

At thirteen years of age he is everything you would have wished for yourself at that age and with your own father, Sarak.

Spock becomes reflective for a few moments, not sure how to respond. T'Pol has one more thing to add.

T'POL:
Every time you must have one of your "serious discussions" with Sedek for some bit of boyhood mischief, you are silently cheering him on. It is these intense, undisciplined feelings you embrace that convinced me your thoughts were your own. There are no outside influences.

Spock is ready for this conversation to end. He quickly interrupts in the pause between the last and T'Pol's next sentence.

SPOCK:
Thank you Commander. I believe I have a better understanding as to your reasoning. I must now join Admiral Janeway and Captain Picard as we are about to continue our interviews. If you will excuse me.

Spock beings to turn and head for the door to the conference room.

T'POL:
One thing more, if I may.

Spock turns back to T'Pol, his expression and body language suggest contradiction of his next words.

SPOCK:
Of course.

T'POL:
Your thoughts often turn to Jim Kirk whenever you are with Sedek. In my estimation the answers to those thoughts are: Yes, Kirk would have been very proud of the both of you as you share your lives together... and second, I agree he would have made for a completely unacceptable "Uncle Jim".

CUT TO:

INT. THE CONFERENCE ROOM


A modest sized room with an elongated table at its center and four chairs on either side, one at each end. Instead of a replicator inset into a wall, there is beverage service on a draped, wheeled cart. Along the wall are holograms of various ships of the fleet, both past and present.

Janeway sits at the head of the table with Q on her right and Carl on her left. Next to them are Picard and Spock respectively. At the other end of the table sits Captain Liam Shaw who does not look at all pleased.

JANEWAY:
Welcome Captain. I believe we met once at the Noria Conference a couple of years ago.

Shaw regards the admiral for a beat and then lets out a short sigh.

SHAW:
No disrespect Admiral, or perhaps not, but all of this is a little too, I don't know, conveniently bizarre for a boy from Chicago. Much more in line with (motions with a casual wave toward Picard) Picard there. He's all in for these kinds of wild adventures when he's not playing detective Ditz Wizbang in the holosuite. I'm willing to bet Riker is lurking about somewhere, (a beat) any takers?

JANEWAY:
( unfazed by the cavalier display )
You don't believe any of this is real.

SHAW:
I don't. And if it is, it doesn't matter because I'm leaving. If any of you are putting stock in what the omniscient junior god has said, I won't remember any of this anyway. Thankfully. So, if you will excuse me, I'm going to return to my real life and I wish all of you...

THE GUARDIAN AS CARL:
Excuse me Captain, or not. I would like to ask you just one question before you return to your version of a life well lived. Just one, if you will indulge me.

Shaw looks at Carl expectantly, he has no desire to interact with whatever all of this is.

THE GUARDIAN AS CARL:
What is the last thing you remember? Can you tell us exactly what you were doing?

With all of the drama of the last few hours it never occurred to him to think about what had been going on in his life before all of this began.

CUT TO:

A CLIP OF LIAM SHAW'S DEATH runs from the point where he has been struck by the phaser blast that will eventually end his life. Seven is leaning over him as he says his last words... "No, no. It's not my ship anymore. It's yours. You have the con, Seven of Nine."

CUT TO:

Shaw blinks several times as he realizes the position he is in. He sits up straighter in his chair and folds his hands in front of him on the table.

SHAW:
I see your point. How can I help?

CUT TO:

INT. THE CONFERENCE ROOM


Data is sitting in the hot seat, though it is Picard who addresses him first.

CAST NOTE:
DATA (Brent Spiner) appears as the actor did at in the Star Trek film NEMESIS. His splinter takes place six months before the beginning of the film. The character has all of the memories and experiences as reflected in canon up until that point. Anything after that time stamp in the official chronology to include released series, films, published novels, or fan fiction does not appear in this work and therefore, with no knowledge of future events, the character will act and react to new situations accordingly.

PICARD:
Data, I had hoped to speak with you alone before we met as a group. I am sure you have lots of questions that would be particular to your situation. It is important to me that you understand this is a choice. One that you can make...

DATA:
I beg your pardon, sir, but my decision was made several hours ago. Shall I report to the flagship now or is there some other task you wish me to perform?

There are smiles all around the table, save for Spock and Q, the latter who has never been impressed with Data.

PICARD:
Thank you Mr. Data.

CUT TO:

INT. THE CONFERENCE ROOM


Seven of Nine is in mid-sentence. The conversation is in progress and we get the impression it has been for some time.

SEVEN:
I appreciate all that you have said and your arguments for my inclusion are persuasive. That said, I hope you can appreciate my position. Since I was six years old my life was controlled by another. I owe Admiral Janeway a great deal of gratitude as she trusted me aboard Voyager and allowed me to find my own way. In time I was finally my own person with the decision to become a Ranger. I was not only my own, boss, but I was also solely responsible for my future. I was free to choose my own path.

JANEWAY:
We won't press you any longer. I have to admit that I am a bit disappointed. I looked forward to our being able to spend time together, and, as it has been said multiple times in this room, you have a unique perspective when it comes to what we will be facing.

PICARD:
I agree. If you don't want to go, if there is no challenge or desire, then you are doing what is best for you.

Seven looks at Picard as his words sink in. In a moment we see her expression harden. Her eyes narrow and she leans slightly forward.

SEVEN:
Tell me one thing, Captain, or rather explain something to me.

PICARD:
If I can.

SEVEN:
Ambassador Spock has been dead for years. Commander Data has been dying and not dying almost on a schedule, although this Data doesn't seem to know it yet. And, I recognized a bunch of wax museum figures from the Starfleet Historical Museum roaming about the desert with blank expressions on their faces. When I left him, Commander Tucker was in serious need of a sedative.

Picard knew Seven well enough to know that something was coming his way.

PICARD:
Your point?

SEVEN:
Death, time, history, don't mean the same here and now as they did an hour ago do they? And, maybe not what they will an hour from now.

Q, who has been busying himself among the drinks on the cart, finally tires of looking through the coffee, tea, and soft drinks, reaches his hand into an empty spot on the cart and picks up a bottle of bourbon that was not there before he reached for it. He opens his other hand for the glass he made to go with it. Walking over to Seven he sets the glass down in front of her and pours about five fingers of bourbon into it. Seven looks back and forth from Q to the glass as if a halibut with legs had just offered her a glass of motor oil.

PICARD:
Not precisely, no. That was explained in the assembly, but once you die here, you die.

SEVEN:
That's not what I mean.

PICARD:
What then?

SEVEN:
There's only one thing (staring pointedly at Q) you have that I want, or even could want. If I get it, I go. If not, not.

Q has met her gaze and smiles, then turns and walks back to the cart to make another drink.

JANEWAY:
( surprised )
And what would that be Seven?

SEVEN:
Icheb.

JANEWAY:
Oh Seven... (a beat - then almost in tears) Seven we just... I mean...

PICARD:
( quietly, overlapping Janeway )
Seven, I realize that...

Q:
Done.

Janeway and Picard fall silent. Picard swiftly rounds on Q to "absolutely forbid" him, but catches Seven's eye and stops. Janeway, for once, is nonplused. She sees the play and gives half a smile.

SEVEN:
Done?

Q:
Done. He's on the cube, waiting for you.

SEVEN:
In that case, (nods to each in turn) Admiral, Captain, after a time, I shall report for duty.

Seven looks down at the glass Q had poured for her. Picking it up, she raises a toast.

SEVEN:
It seems I have won. Seven tosses off the drink in a single shot. She turns and walks out of the room, smiling from the back of her head all the way down to her heels.

CUT TO:

INT. THE CORRIDOR - SECONDS LATER


Seven does her best to hold it together. The room could not have seen her expression melt into tears as she walked out, the tension of the gambit made her feel weak and queasy. Her steps become faster as she heads for whatever exit will get her to the cube the fastest. By the time she gets to the end of the corridor, Seven of Nine is running to find her child.

CUT TO:

INT. THE CONFERENCE ROOM


Dr. BEVERLY CRUSHER, THE DOCTOR, Dr. JOSEPH M'BENGA, Dr. PHLOX, and Dr. JULIAN BASHIR are all standing at the far end of the table and looking rather pleased with themselves.

CAST NOTE:
BEVERLY CRUSHER (Gates McFadden) appears as the actor did at the end of STAR TREK: THE NEXT GENERATION. The character has all of the memories and experiences as reflected in canon up until that point. Anything after that time stamp in the official chronology to include released series, films, published novels, or fan fiction does not appear in this work and therefore, with no knowledge of future events, the character will act and react to new situations accordingly.

CAST NOTE:
JULIAN BASHIR (Alexander Siddig) appears as the actor did at the end of the DEEP SPACE NINE series. The character has all of the memories and experiences as reflected in canon up until that point. Anything after that time stamp in the official chronology to include released series, films, published novels, or fan fiction does not appear in this work and therefore, with no knowledge of future events, the character will act and react to new situations accordingly.

CAST NOTE:
JOSEPH M'BENGA (Babs Olusanmokun) appears as the actor did at the end of season two of STRANGE NEW WORLDS. The character has all of the memories and experiences as reflected in canon up until that point. Anything after that time stamp in the official chronology to include released series, films, published novels, or fan fiction does not appear in this work and therefore, with no knowledge of future events, the character will act and react to new situations accordingly.

PHLOX:
( smiling like a child at Christmas )
I think I speak for us all, (a beat) after your meeting with Julian, he rounded us up and explained everything as best he could. I am happy to report that, if you will still have us, we will collectively ensure you all are in tip top shape, patch up your boo boos, and do what we can to assist in any xneobiological assessments of those we may meet along the way. We are at your service.

CAST NOTE:
PHLOX (John Billingsly) appears as the actor did at the end of ENTERPRISE series. The character has all of the memories and experiences as reflected in canon up until that point. Anything after that time stamp in the official chronology to include released series, films, published novels, or fan fiction does not appear in this work and therefore, with no knowledge of future events, the character will act and react to new situations accordingly.

THE DOCTOR:
I would just like to add that I hope these ships of yours have been outfitted to accommodate my portable holo-emitter. I do not want to spend another journey into the unknown and miss all the fun as I pop in and out of existence down in some cramped sick bay... (looks at Phlox) "patching up boo boos".

CAST NOTE:
THE DOCTOR (Robert Picardo) appears as the actor did at the end of the VOYAGER series. The character has all of the memories and experiences as reflected in canon up until that point. Anything after that time stamp in the official chronology to include released series, films, published novels, or fan fiction does not appear in this work and therefore, with no knowledge of future events, the character will act and react to new situations accordingly.

Janeway laughs aloud.

JANEWAY:
Doctor, I assure you those days are over. I think even you will be impressed with the advances in holo-technology. (speaking to all) Thank you and welcome. I feel much better knowing that each of you will be with us in our journey.

CUT TO:

INT. A RATHER DILAPIDATED PRISON CELL - DAY


The dust-covered cell contains only a steel bunk with no mattress, a single old-style light bulb hanging from a cord at the cell's center, and a well-used tin bucket set off in one corner. There is one window at the back of the cell with rusted bars overlooking a beautiful vista of a lake, surrounded by trees and purple mountains in the background.

GABRIEL LORCA sits on the bunk, his head in his hands. He has seen better days. He has bags under his eyes and his beard is thick yet patchy, his hair unkempt. Lorca is wearing an old Earth style prison jumpsuit of black and white horizontal stripes with his prison number, 0001 stenciled on the back.

CAST NOTE:
GABRIEL LORCA (Jason Issacs) appears as the actor did in Season One of DISCOVERY. The character enters this story as the Mirror Universe Lorca and not that of the Prime Universe Lorca. As such the character has all of the memories and experiences as reflected in canon up until the end of the battle scene in episode one. Anything after that time stamp in the official chronology to include released series, films, published novels, or fan fiction does not appear in this work and therefore, with no knowledge of future events, the character will act and react to new situations accordingly.

We hear the JANGLE OF KEYS followed by the SLIDING BACK of the bolt, which leads to the opening of the door. A very large Orion female? (maybe / maybe not) standing in the doorway, a cudgel in one hand, their keys in the other.

JAIL GUARD:
You got visitors tough nuts. If you're a good boy, afterward I'll only beat you with my bare hands. If you're naughty, you get the stick.

Lorca slowly looks up and gives the guard a sneer before forcing out the words, his voice is labored and raspy.

LORCA:
Someday I'm going to shove that stick of yours down your throat. Then I'll watch as you choke to death.

The guard laughs and steps out of the way. Spock, Q, Carl, Picard, and Janeway step inside. A few beats later another comes around the corner. Dressed in a fashionable black leather pantsuit, PHILIPPA GEORGIOU walks into the room and stands next to Janeway. Everyone simply stares at Lorca.

Lorca blinks in surprise as he tries to figure out how all of these people have come into his life. He should be dead and yet here he is... with this eclectic bunch, none of it making any sense.

GEORGIOU:
My, my my, but how the mighty have fallen. Hello Gabriel, and you thought in death there would, at the very least, be the relief from having to face me again. Surprise.

CUT TO:
 
EXPEDITION 8180
"Fly Me to the Moon"

Season One
Episode 3


Scene 3:

WRITER'S NOTE:

The Borg Fusion Cube is comprised of eight separate cubes, each able to act independently of one another. The cubes themselves have been created by Q and are not repurposed cubes from captured cubes, donated cubes or have any affiliation with the Borg of canon. They are held together by a gravametric field and can be released individually as needed.

Of the eight cubes, four are dedicated to storage. They are filled to capacity with everything from raw materials for manufacturing to spare parts for repair.

The manufacturing Cubes (of which there are two) contain over 100 specialized shops, each responsible for the processing of raw materials or the production of items necessary for years’ worth of travel. Also found in the manufacturing cubes are 24 massive hydroponic bays for food production.

The remaining two cubes are the Command and Control cube which houses all Starfleet personnel and their families, as well as the bridge, training facilities, medical services, science labs, astrophysics, security, weapons control, and main engineering.

The Habitat cube provides housing for all of the civilian personnel and their families, the promenade, The Round, sporting fields, swimming pools, the arboretum, and banks of holosuites.


At BOTTOM RIGHT as an OVERLAY on the screen we see the text "SIX HOURS EARLIER" (holds for five seconds then fades away)

INT. BEVERLY CRUSHER'S QUARTERS, THE COMMAND CUBE - NIGHT

The interior of the cube in no way resembles what we are accustomed to. Crusher's quarters are roomy and resemble that of a small apartment as opposed to anything Starfleet. A split-level with two rooms on the first floor and a loft on the second, they are considerably more personal in style and decor.

The rooms and the loft are all bright and airy as each have holographic display windows. The occupant can customize the "outside" scenic view which, if desired, will evolve with time and season. Beverly has chosen a wooded lake setting. The sun is high in the sky of a beautiful spring day.

Crusher is in the kitchen exploring. There is a food replicator, but the place is modeled after a home kitchen, complete with all of the things one would expect to find. Not only are the appliances present, but the drawers are filled with flatware, pots, pans, and all manner of cutlery. The only thing missing is food and beverage, but in the introduction vid that began playing the moment she walked in, there are over 300 grocery outlets which are served by no less than 11 massive hydroponics bays.

As a last touch, Q of course knew the personal keepsakes and momentous that would be important to everyone and they too seemed to have doppelgangers. There were five large crates of clothing, personal items, and data padds waiting for her to unpack in the middle of the living room.

As she is bent over inspecting the inner workings of a hydro-sonic dishwasher, she is startled by a voice behind her.

WESLEY:
Hello mother.

CAST NOTE:
WESLEY CRUSHER (Will Wheaton) appears as the actor did at the end of Season 2 of PICARD. The character has all of the memories and experiences as reflected in canon up until that point. Anything after that time stamp in the official chronology to include released series, films, published novels, or fan fiction does not appear in this work and therefore, with no knowledge of future events, the character will act and react to new situations accordingly.

Crusher nearly jumps out of her skin as she rounds on the culprit who had just took five years off her life.

CRUSHER:
Dammnit, Wesley! You almost... Wesley?!

This is the first time Beverly has seen Wesley since he left with THE TRAVELER. Wesley stands smiling at his mother as she takes everything in.

CRUSHER:
Oh my god... you've grown so much. And a beard!

Wesley crosses over to his mother and they embrace for nearly a minute.

CRUSHER:
What... how... are you going with us?

WESLEY:
Come, let's sit on the couch together. I have so much to tell you and, as it seems is always the case, I don't have much time.

CUT TO:

INT. TIME LAPSE - CRUSHER'S APARTMENT - HOURS LATER


The windows in Beverly's quarters show it is early eve, the lake in the background glimmers with the orange reflection of the setting sun.

Wesley finishes up telling his mother about a specific dimension he traveled to where there were civilizations living billions of years at the atomic level, all taking place in the fraction of one of our seconds.

WESLEY:
Entire groups of beings, all different and without form communicate in mathematics. Not words or even thoughts... but the math isn't based on numbers... it was all on something like the duration of isolated sounds.

There is an extended silence as Beverly says nothing. The moment becomes a little uncomfortable.

CRUSHER:
You're not going with us are you?

This isn't the boy Wesley speaking. He is now a man and there is a different sort of maturity about him.

WESLEY:
No mother. That isn't why I'm here. I have a purpose, but it is not to come with you, but rather to help you travel to where you need to be.

Beverly's brow furrows as she tries to make sense of what Wesley is telling her.

CRUSHER:
What do you mean... "need to be"?

WESLEY:
You are doing something very important. All of you are. The galaxy you will be traveling to needs you to go. And, you need to go as well. Your leaving will allow for the other you, your splintered self, to enjoy a very special life that might not have happened otherwise.

CRUSHER:
I don't understand. If the splinters are living completely separate lives, no connection from one to the other, then it shouldn't matter if I go or not. What happens in our time will still happen.

Wesley smiles and stands.

WESLEY:
I have to go. And so do you. Here is what I want you to know. I love you very much and this will be the last time the you in this room will see me. Your happiness is not tied to me in either of your lives. I can tell you that while your happiness is uncertain here, the other you is going to experience some difficult times, but through it all you will be happy.

Here nothing is certain and that's why I cannot go with you, nor will I ever be able to visit. I know it is difficult for you to understand, but you need to allow yourself to be happy here for it will be that happiness that will tether us together. We both gain strength from it, even though neither of us will ever know what is happening to the other. I love you, and I thank you for being a wonderful mother. In that way we are always together.

Crusher looks crestfallen as her eyes well up with tears.

CRUSHER:
I miss you so much. (smiling through the tears) My precious little boy. Your father, you, both gone.

WESLEY:
No, not gone. Just different. Goodbye mother.

Wesley takes a step back and slowly begins to fade away. All the while he is smiling.

CUT TO:
 
EXPEDITION 8180
"Fly Me to the Moon"

Season One
Episode 3


Scene 4:

EXT. IN ORBIT, KAVIS ALPHA IV - 10 MINUTES LATER

A wide shot of the Fusion Cube. On the Command Cube we see a set of four intersecting doors sliding open to reveal a massive hanger inside of the white cube. All of the five starships are lined up outside of the cube's bay, waiting for the armor plated doors to fully open. They then begin to carefully maneuver through the open port, one at a time, into the hanger where there are five individual docking towers, one for each ship. There is also an atmospheric force field in place that maintains a habitable environment inside the hanger while the bay's entrance is open.

CUT TO:

INT. THE COMMAND CUBE'S HANGER BAY


Each of the ships are now secured in their docking clamps and multiple personnel and cargo gangways have extended, connecting ship to tower. The port doors begin to slide back into the closed position. The angle pans across each ship from various POV to capture their names. It begins with the Romulan Warbird "N'Woohar" CUTS TO the Vulcan D'Kyr class Surak CUTS TO the Klingon B'Rel Bird of Prey Martok CUT TO the Andorian Battle Cruiser Kumari, and the last CUT TO finds the Flagship, Vesta Armada Class, Enterprise.

CUT TO:

INT. THE COMMAND AND CONTROL CUBE BRIDGE


All of the crew stations for the cube are manned and there is quite a contingent of senior staff on the Bridge's command deck. Seven sits in her chair as the following are present, all in small groups engaged in quiet conversation. The five starship captains, Picard, Worf, T'Pol, Shran, and Talryn. Admiral Janeway and Spock are present as is VICE ADMIRAL KATRINA CORNWELL and ADMINISTRATOR T-RINA, FIRST OFFICER SARU, Captain Riker, VICE AMBASSADOR SOVAL, FIRST OFFICER'S HUGH, Data, KYRA NARIS, UNA CHIN-RILEY, and VOREK.

The main doors open and Q, Carl, and Wesley walk onto the Bridge. They greet many of the senior staff as they make their way to where Seven is seated. Everyone gives the new arrivals their attention as the Bridge crew continues working in hushed tones at their stations.

SEVEN:
( to the late arrivals )
Gentleman, are you ready to proceed?

Q:
Gentlemen are we? Well I don't know about you two, but I have long since surpassed "gentleman". I think I am more... a god among mere mortals. But the nice kind of god. Magnanimous and full of (looking directly at Seven) compassion toward those less fortunate.

Seven is exhausted, her eyes are still a little red from days' worth of tears with Icheb. She is not going to indulge Q. She nods in acquiescence to Q's statement.

SEVEN:
I intended no disrespect. (a beat) Mr. Crusher, the arrangements you requested are in place. All ships and personnel are secure within the cube and our warp engines are fully tuned to your unique specifications. Additionally, all souls aboard are either at their stations or in their quarters awaiting your instructions. The ship is yours, sir.

Wesley smiles, a little embarrassed.

WESLEY:
Just Wesley will be fine. Or Wes. Geordie always called me that. I liked it when he did so.

Data has come over to the command chair which gets Wesley's attention.

WESLEY:
Data! It is good to see you. Congratulations on the promotion. Commander and First Officer. I'll bet Riker turned green.

Data's head cocks to the right as his processor kicks into overdrive.

DATA:
I was not aware that Captain Riker had the ability to change his skin color. There are no references to this in human physiology. Is this a learned skill or another of his attempts to manifest magic tricks?

Carl finds this enormously funny and bursts out laughing. It goes on and on until he has to excuse himself and walks to the back of the Bridge. Data just looks confused as Wesley turns his attention back to Captain Seven.

WESLEY:
Because Q cannot take us there himself, I will...

Picard and Riker have joined the group along with Spock and Janeway.

PICARD:
What does that mean? "Cannot take us there himself."

Q:
It means nothing. He doesn't want to. Others need to have a chance to be useful and I thought that you might like to see Wesley again.

Carl and Wesley exchange a quick glance that everyone pretends not to notice.

WESLEY:
Can you put me though the internal comm link to all stations, badges, ships, and quarters? I will need for everyone to be able to hear what I have to say. It's vitally important that they do so, which is why I requested for everyone except essential personnel to be in their quarters.

SEVEN:
Of course. Commander Hugh, if you would please.

CAST NOTE:
HUGH (Jonathan Del Arco) appears as the actor did at the end of Season One of PICARD. The character has all of the memories and experiences as reflected in canon up until that point. Anything after that time stamp in the official chronology to include released series, films, published novels, or fan fiction does not appear in this work and therefore, with no knowledge of future events, the character will act and react to new situations accordingly.

Commander Hugh goes over to his station and, using the 3D holographic display, opens both ship to ship and the ship wide address system.

HUGH:
Open, sir.

Wesley takes a last look around the room, offers a somewhat nervous smile and begins to speak.

WESLEY:
Good afternoon. My name is Wesley Crusher. I am a Traveler and we, all of us, will be working together to get to Galaxy 8180. I will not be doing this for you, but rather with you. The reason you have been asked to be in your quarters for our travel is so that you will be able to better control your thoughts. You are going to need to clear your mind of all else and concentrate.

You have been divided into two groups. Those of you who indicated that you are musically inclined will keep time with a piece of music as it plays. You should do this by clapping, tapping your foot, or snapping your fingers. Do your best to become a part of the beat and melody. Don't just listen to the words, feel the music and focus on becoming a part of it. Those of you who play a musical instrument, feel free to do so.

The other group will create a counterpoint to the melody. I ask that you engage in the simple Vulcan meditation technique that was explained to you earlier. Breath in, hold, mentally perform a subtraction equation, saying the difference aloud. Then breathe normally for the following breath. Repeat. If you do this, you will soon discover that you are meditating in sync with the tempo of the music. It will be your focus that helps us to get to 8180. Remember, you are doing your part as if you are already in that distant galaxy. Your thoughts must be grounded as if you are already there, no longer connected physically or in your thoughts to this galaxy.

If we all do our part, your efforts in concert with mine will take us to the selected quadrant, which interestingly, if you were to overlay the coordinates over the Milky Way galaxy will be at the exact the same point.

Please prepare yourself as instructed and we will begin in twenty seconds. I wish you all health, long life, and above all else, happiness.

Wesley takes a deep breath and then nods to Hugh who activates a inter-ship transport. Just before he leaves the Bridge in a shimmer of yellow light, he opens his eyes an expression a euphoria spreads across his face.

WESLEY:
Life!

Everyone on the cube's command deck looks around waiting for something to happen. They don't have to wait long as Hugh has already pushed the holographic button for what is to come next.

CUT TO:

INT. MAIN ENGINE ROOM - COMMAND AND CONTROL CUBE


All of the some 30 engineering stations are manned as well as supervisors and specialists standing by should they be needed. Chief Engineer PO is sitting in the middle of the wrap-around master control center, checking and double checking her instrumentation. While this is a Borg cube with the Borg engine and warp field design, all of the control surfaces throughout the ship are very familiar, set to the Starfleet standard.

The moment Po sees the shimmer of light resolving next to her station, indicating that the Traveler is beaming onto the Engineering control deck, she silently steps out of the wrap-around to give him all the room he may need.

Fully materialized, Wesley does not speak as he goes inside the control station and immediately begins to bring up the advanced level screens of the ships quad drive cores. He works quickly, his intense concentration already on display.

Suddenly, without any sort of preamble, MUSIC PLAYS over the ship-wide address system. The chosen song, FLY ME TO THE MOON, sung by crooner Vic Fontain.

Smiles come to many of the faces of the engineering crew. Several begin to snap their fingers to the beat of the music, while monitoring their stations. There really is nothing for them to do as Wesley has complete control of the ship. As the song plays:

A series of QUICK CUTS.

CUT TO:

INT. THE ENGINE ROOM


By the 10th measure of the song, the entire engineering crew is now snapping their fingers in time with the music. Some are actually singing the song with Vic, softly at their stations.

CUT TO:

INT. THE BRIDGE


Spock, Soval, T-Ring, Saru, and several others are in a circle, hands joined as they meditate with a chant that is in sync with the music.

CUT TO:

INT. A CREWMAN'S QUARTERS


An Andorian is sitting cross-legged in the middle of his living room, busy doing complicated mathematical equations as if he is writing them out on a chalkboard.

CUT TO:

INT. CUBE ENGINEERING


As the song winds down, we see Wesley begin to struggle. Things are not going well and he is fighting hard not only with the 3D displays, but his ability to stay within our time-space reality. There are bouts of phasing in and out which grow in frequency and duration.

CUT TO:

INT. CUBE BRIDGE


Seven is staring at the master view screen as well as other, smaller screens mounted against the forward facing wall deep inside the cube. All show from the ships' POV that they are no longer traveling within the Milky Way galaxy, but rather some form of interstitial space which does not represent space at all. It is more like traveling within the free electrons moving under the influence of an electromagnetic field in the lattice of a metal.

CUT TO:

INT. CUBE ENGINEERING


Wesley continues to phase in and out of existence, though his hands and fingers remain diligently at work on the display. At one point he seems to slump forward and then right himself when he quickly goes back to work. The look his face is one of intense concentration.

As the last few notes of the song play we see Wesley pull back from the console looking exhausted and elated. He then phases out of sight and does not return.

CUT TO:

INT. CUBE BRIDGE


Q AND CARL ARE GONE. The room goes silent as the song ends and those who were unable to watch the monitors during the journey while they were in meditation, look up in unison at the main viewer. The ship has stopped in space, the starfield of 8180 is both peaceful and, in an odd sort of way, welcoming. Hugh is busy at his station. After a few moments he announces...

HUGH:
We are no longer in the Milky Way. We have, presumably, arrived in Galaxy 8180 Captain. What are your orders?

Everyone's attention turns to Seven who in turn looks to Janeway. The Admiral suddenly realizes that up until now they had been following Q and Carl's directions. She hasn't given any thought to what they would do once they got here.

JANEWAY:
Well, that is a question isn't it? (a few beats) Captains and crews to their respective ships and let's begin mapping what's around us. We stay put for the time being until we can get our bearings. Ambassadors, do you have anything to add?

Soval and Spock enter into a quiet conversation for a few moments which ends with Spock nodding his head.

SOVAL:
We should place a marker buoy at this location with a message of our arrival and peaceful intentions. It should also be equipped to act as a central point for all of our mapping efforts. In the event of separation, all ships should be given instructions to return to this point, at least until we have set up a more permanent location for a home base.

SEVEN:
Very good. Commander Hugh, please make the necessary alterations to a homing buoy and have it deployed within the hour.

CUT TO:
 
EXPEDITION 8180
"Fly Me to the Moon"

Season One

Episode 3


Scene 5:

INT. USS ENTERPRISE, VESTA ARMADA CLASS, BRIDGE

The Bridge is recognizable in that in most ways in mimic's the Titan's Bridge (PICARD SEASON 3) though there are several distinct differences. Chief among them; at the back of the Bridge at captain's left is a small open bay, separated from the Bridge proper by a half-wall and a clear plastiglass partition.

The ship is currently at RED ALERT, the lights are turned down and all stations have their 3D holographic displays outlined in the red. The KLAXON blares the familiar TNG tone. All stations are manned and there is quite a bit of controlled chaos as the crew struggles to become comfortable with the new ship and its enhanced capabilities.

Picard is "in the chair" while the First Officer's seat is empty. Data, who holds that position is at a new station dedicated specifically for the first Officer when the ship is engaged in battle or any sort of intense mission activity. From this station he can monitor the overall conditions aboard ship as well as perform any number of scientific or battle sensor scans. (See DISCOVERY, The ship Discovery, Saru's station)

Lieutenant Keyla Detmer is at the helm, though with no charts to follow she is doing her best to simply get a fix on what celestial bodies are in proximity to the ship.

CAST NOTE:
KEYLA DETMER (Emily Coutts) appears as the actor did at the end of Season One of DISCOVERY. The character has all of the memories and experiences as reflected in canon up until that point. Anything after that time stamp in the official chronology to include released series, films, published novels, or fan fiction does not appear in this work and therefore, with no knowledge of future events, the character will act and react to new situations accordingly.

Lieutenant Commander Zhaban is at Fire Control and Lieutenant Commander Jett Reno is at Engineering. Oddly we see a un-uniformed officer at comms, Philippa Georgiou. The comms console itself is something of a mystery as the control surface is devoid of any controls. She is sitting facing forward toward the view screen and speaking in such a way that it looks as if she is talking to herself.

CAST NOTE:
ZHABAN (Jamie McShane) appears as the actor did at the end of Season One of PICARD. The character has all of the memories and experiences as reflected in canon up until that point. Anything after that time stamp in the official chronology to include released series, films, published novels, or fan fiction does not appear in this work and therefore, with no knowledge of future events, the character will act and react to new situations accordingly.

On the main viewer, an orb of pulsating purple and blue light is hurling at them from a distance, growing in size as it gets closer. Picard grabs both arms of the chair to brace himself.

PICARD:
( tense but controlled )
All stations, brace for impact.

Captain Riker who has been busy in the sectioned off room steps half way out and calls to Picard.

RIKER:
It's a phase pulse Captain, we aren't even going to feel it. Whoever's shooting at us is about a 100 years in the past when it comes to weapons.

As predicted, the purple/blue light washes over the left side of the hull with about as much impact as the beam of a flashlight would have against the side of an aircraft carrier.

PICARD:
For a galaxy that is not supposed to be inhabited, one would expect not to be shot at. A phase pulse cannon? We were using those before we had a handle on warp 2.

RIKER:
We've been here for less than twenty minutes and I still haven't figured out half the tech that's in here.

ZHABAN:
Incoming. Two more ships, both firing the same type of weapon, this one has twin cannons, not that it's going to help them. That last hit didn't even register on our sensors as a weapons strike. The computer interpreted it as the wash from a solar flare.

DATA:
There are a total of five ships, all with similar weapons and it would appear three of them are damaged. I believe they were fighting one another before we showed up to this location.

PICARD:
How big are these ships?

ZHABAN:
All five are of the same design, about the size of a Bird of Prey, 140 meters. I am reading between 60 to 80 life signs on four of the five. The fifth ship is fully functional, minimal hull damage, but there are no discernible life signs.

The view screen shows two more pulses heading their way, no one bothers to brace as again one washes off to the left and the other misses them completely. Riker has left the Combat Control Center (3C) and is now standing next to Picard's chair.

RIKER:
Not very good shots are they.

PICARD:
Comms, tell the... (looks to Riker) what do we call them? Fleet?

Riker shrugs.

PICARD:
Comms, open a channel to the Captains of all our ships, visual and on screen.

Georgiou sits calmly at her station seemingly doing nothing. But does say:

A.I. GEORGIOU:
Way ahead of you. I opened the comms when the Red Alert first began. They have been monitoring the battle, both audio and visual. Please try to keep up Captain. Visual coming up on the screen now.

CAST NOTE:
A.I. PHILIPPA GEORGIOU (Michelle Yoh) appears as the actor did at the end of Season 2 of DISCOVERY. She is actually a communications holo-program similar in function to THE DOCTOR'S EMH. All ships in the convoy are equipped with this integrated central comm system. So long as the convoy is together (or in reasonable proximity), any person can be reached regardless of what ship they may be on at time. The A.I. acts as the Bridge comm officer in the form of Georgiou on all of the starships, fighters, runabouts, or shuttles.

Picard gives her a strange look, reminding himself to find out just what the devil Captain Georgiou is doing running the comms station. Keep up indeed!

The main viewer sections itself off into five rectangles, each showing the face of the captains. Captain Worf is aboard the Martok, a B'Rel Class Bird of Prey, Captain Shran on the Kumari, Captain T'Pol is aboard the Surak, D'Kyr class, Multi-Mission Explorer, CAPTAIN TALRYN is at her post aboard the D'Deridex class Imperial Warbird, and Seven of Nine is on the Bridge of the Cube.

CAST NOTE:
TALRYN (Joanne Linville) appears as the actor did as a guest star on STAR TREK THE ORIGINAL SERIES, Season 3, Episode #209, THE ENTERPRISE INCIDENT. Played the role of "The Commander" - We never learned her name in the episode. She has all of the memories and experiences as reflected in canon up until that point. Anything after that time stamp in the official chronology to include released series, films, published novels, or fan fiction does not appear in this work and therefore, with no knowledge of future events, the character will act and react to new situations accordingly.

PICARD:
We have run into a bit of squabble up here. Apparently there are civilizations here. They seem to be firing at one another and now both have turned their attention to us.

WORF:
Do you need assistance sir? the Martok and I could flank them on opposing sides and we could create a pincer movement from differing vectors.

PICARD:
No, they have phase pulse technology and as far as we can tell, nothing more. Remain with the cube, however I would suggest taking up surrounding positions on the cube in the event that this is some sort of distraction. From this point on, the four defenders will always, without exception establish a defensive parameter around the cube unless otherwise directed.

SEVEN:
Captain Picard. We have taken up a defensive posture though I am not at red alert. Admiral Janeway is on her way to the... she is here.

We see Janeway materialize onto the Cube's Bridge which is very different than any of the other ships. It is much more in line with the traditional layout of a NASA Mission Control Center. Seven along with her first officer and two ensigns are on the top tier, three descending tiers follow, all leading to three massive bank of display screens.

The room itself is two decks high and has more than forty stations, all manned by ensigns and monitored by a lieutenants, one for each tier. Every aspect of the cube is monitored and controlled from this location, although there are three redundant backup facilities identical to this, each in a different, well protected areas of the ship.

Janeway comes over and stands next to Seven and addresses Picard.

JANEWAY:
Jean-Luc, what are we facing and why the hell are we facing anything?

PICARD:
We scouted ahead to begin mapping the area as directed and suddenly we were fired upon. Five ships that we know of off our port bow, however they are a very long way off.

JANEWAY:
Casualties?

PICARD:
Hardly. They are firing pulse weapons.

JANEWAY:
( incredulous )
Pulse? They are attacking with pulse cannons?

PICARD:
So it would seem.

JANEWAY:
Recommendations?

PICARD:
They can't do us much harm. Perhaps we go and say hello. If nothing else we may be able to get some scans and learn something. If they have the technology to scan us, I doubt they are going to want to continue picking a fight.

JANEWAY:
Good idea. If you are sure they don't have any nasty surprises waiting for us, perhaps you drop shields and let them run whatever their sensors are capable of. Give them something to think about. If appropriate, initiate a First Contact.

PICARD:
Very well Admiral, we will keep the live feed up so you can monitor what's happening. Picard out. Captain Georgiou, please close the comm channel. Now.

A.I. GEORGIOU:
Closing the comm channel... with no hands! Comm is closed, sir.

Everyone on the Bridge is staring at Georgiou who doesn't seem to notice or care. She crosses her legs and waits for something else to happen.

DATA:
Sir, I have completed a sensor scan of the abandoned ship. I believe I have the answer as to why there are no life forms. There is a debris field around the ship.

PICARD:
On screen Mr. Data.

We see a ship that looks very much like a rubber tractor tire with a nacelle held in position by a series of spokes. The ship is powered and has only cosmetic hull damage. There are little bits of flotsam surrounding the ship, but nothing of any real size.

PICARD:
Magnify please.

As the screen resolution changes we see that the flotsam are bodies of the crew, all humanoid in appearance and wearing no survival gear. All are quite dead. The other four ships that were engaged in the battle are nowhere to be seen. It is a ghastly sight.

RIKER:
What happened? A hull breach on the far side of the ship we can't see?

ZHABAN:
No sir. There are traces of particle beams. Transporter beams. They used their transporters to grab the crew and beam them out into space.

CUT TO:
 
Transporting the enemy crew into space... That's rather vicious. I'm not caught up enough on the story to offer much more other than enjoying the description of the CIC environment aboard the Cube.

Thanks!! rbs
 
Expedition 8180
"Fly Me to the Moon"
Episode / Scene: 3.6


Author's Note:
I have changed the format for this work as a narrative. Sorry for the delay in posting.


Three Hours Later...

Still on the Enterprise Bridge Captains Picard and Riker are in the Combat Control Center, generally known as the "3C." Of the three walls that make up the 3C, all are taken up by the stations for the Flight Combat Duty Officers. It is their responsibility when the fighter ships (referred to as shrikes) are deployed on reconnaissance or during battle, to monitor and provide information or instructions to those shrikes under their supervision. At the center of the darkened room is a 3-dimensional display that shows miniature representations of each of the main fleet ships as well as any deployed shrikes. If any enemy ships are within sensor range, each would be assigned a designation along with known tactical information such as weapons, shields, location, range, etc.

Picard surveys the station and pronounces, "This is impressive."

Riker, still taking it all in, "We apparently have a combat wing of small two-man fighters. They call them 'Shrikes' for some reason. Q was instrumental in naming them. I have no idea why."

Picard mulls it over then asks, "A shrike is a small bird isn't it?"

Riker nods, "Mean little buggers. Quite skilled at killing their prey, and in a fairly gruesome manner I might add."

Picard nods his head. "Let's hope we don't have to use them, but if we do, I feel a little better having them available to us. Most of our compliment are civilians and it is our job to protect them. I was never really all that comfortable to have children aboard our Enterprise tour, but we are in a completely different situation. Children are our future. We will have to take particular care to ensure a constant defensive posture."

"Agreed. One more thing you should be aware of. These shrikes are not of Starfleet design. They have the best tech and the same upgrades we do, but they were developed by the Xaheans. And, all of our pilots are Xahean as well. Their physiology is well suited as fighter pilots. I have been doing my research on all of this, and after the first two paragraphs I can understand why. They are naturally, without any sort of augments, as fast as Data is when it comes to reflex. As a general rule they don't use their computers to fly the ship. Everything is manual and their track record doesn't suffer for it."

"Very well. The 3C is your house and I'll let you handle it as you see fit. We will lean heavily on your group for recon and scouting. Do you have an idea of these shrikes' range, speed and capabilities?"

Riker smiles and shrugs his shoulders. It is taking him time to not only learn what this Vesta Armada class can do, but he has never served aboard one of the military style heavy cruisers, so the learning curve is a bit slow going. "On the job training. That information is probably as impressive as the Xaheans themselves, found in paragraphs three and four. I'll get back to you."

Picard leaves the 3C and walks back to his chair. He sits silent for a few moments, deep in thought. Then... "Captain Georgiou, open a hailing to the Martok. Captain Worf if you please."

A.I. Georgiou is still savoring her moment and addresses Picard as if speaking to a twelve-year-old, and not a very bright one at that, "Hailing frequencies are old school. All you need do is tell me who you want to speak to, send a message to, locate, or beam anywhere aboard any of our ships. Think of it as we are one ship, not several. Everything and everyone is connected so long as they are aboard one of our ships. Landing parties or away teams have these same capabilities as long as they have a comm badge. If not, then we do it the old fashioned way and I have to scan for bio-signs, previous comm locals, etc. etc. So, with that little lesson out of the way, do you want audio or visual?"

Picard briefly regards Georgiou before speaking, "Captain, would you please enlighten me as to why you are at comms in the first place? Surely we have ensigns, or communication specialists with us who can assume your role."

Her answers is profoundly sincere, "Oh, I seriously doubt that. Visual it is, Captain Worf on screen."

Jaw clenched, Picard turns to the viewer. "Captain Worf, would you please beam aboard and meet Captain Riker and I in my ready room."

"Yes, Sir. I am on my… "Worf's expression changes as a moment later he begins to dematerialize.

Still enlightening the backward Picard she offers, "He's in your ready room. Would you like me to beam both you and Riker in as well?"

Picard has had enough. He stands and walks over the comm station. Riker, who is able to monitor both audio and visual of the bridge proper from his station, has come out of the 3C to watch the show.

Glowering at her Picard begins, "Captain Georgiou. I will see you in my ready room."

Georgiou remains seated and looks patiently at Picard. She then lets out a brief sigh, "Can't. Obviously you haven't read the user's manual. I am not Captain Georgiou. (pointing to her collar) See? No pips. I am a fully integrated Operational Communications Form. I do have the personality and disposition of Captain Georgiou, as well an artificial intelligence matrix that allows me to be... eloquently responsive."

Picard tries to process everything that has happened in the last ten minutes and realizes he needs a crash course in Starfleet Technical Upgrades for Ships Going to Uncharted Galaxies, "So you are telling me that the real Captain Georgiou was this arrogant and disrespectful to authority?"

"No sir. She is much worse. And, as a precaution, I am not programmed to use profanity."

Riker has listened to all of this and joined Picard at the comm station. He too is perplexed about this Captain Georgiou, and asks, "You mean we have to put up with one of you on each of our ships?"

Sizing up a fresh mouse she answers, "Technically yes. Like any one of the gods you folks worship, I am omnipresent. If you were to make a communications request while you were in Engineering or in your quarters, I would be the one handling the transmission. So long as there are emitters in your area, I can be anywhere, everywhere all at once."

Bravely, Picard hides his horror, "And the same you, the AI is on each of the ships so there really is no need to open a hailing frequency for ship to ship comms because the you there already is aware of what is going on here."

"High marks, Captain. Tomorrow we will work on how to operate the food replicators and perhaps even the..."

Picard, who has had it up to here, "Oh shut up! (to Riker as he leaves) Come on Will, before I say something with profanity."
 
Expedition 8180
"Fly Me to the Moon"
Episode / Scene: 3.7


In the Captain's Ready Room, Picard and Riker join Worf who does not appear to be particularly pleased. This one is rather different than the one Picard left on the Enterprise-E. Is has two rooms, a large conference room complete with holographic center and individual console displays, and a private office set off to one side. There is also a small kitchenette where a crewman from the Officer's Kitchen could prepare a light meal or offer midnight service in the event of longer mission requirements. The decor is essentially Starfleet standard, albeit on a more liberal budget.

Worf, while still respectful towards Picard is not shy about making his displeasure known, "Had I known it was an emergency I would have been happy to initiate my own transport."

Picard raises a hand while nodding his head in agreement with his former Security Chief. "Please forgive me, Worf. We are learning as we go. Our comms officer is... well the AI is rather rough around the edges. I intend to find out who is responsible for its programming and have some major adjustments implemented at the earliest convenience."

"I understand. I too have had... difficulty with the AI persona. I would be very interested to meet this Captain Georgiou who was the model for its personality. I would have words with her. She must have been extraordinary in her captaincy to avoid court martial."

Picard sighs, "You would have to stand in line." Moving on to the matter at hand he continues, "I have considered a course of action regarding the ships we encountered and would like you and Will to chime in. I would like to assign three of these Shrike fighters from Enterprise and send them and the Martok after the ships that attacked the derelict alien ship and then turned their weapons on us."

Riker joins in, "If they are still traveling at warp 2, you should be able to catch up to them in short order."

Glad to get back to work, Worf responds, "Very well, and what would you have me do once we find them?"

Picard, decisively, "Nothing. As a matter of fact I would ask you to remain cloaked and let the shrikes get close enough to be seen. Let's see what they do. Meanwhile bring the Martok in and see if they can penetrate the cloak, though I hardly think that will be the case. You will then begin collecting as much data as you can, about them and their ship's capabilities."

"And if they fire on the shrikes?"

"Let them. If they are the same pulse cannons, they will soon see that they cannot do any harm to even our smallest craft." He lets Worf absorb this, "If they do attempt to communicate, decloak and initiate First Contact protocols."

Riker asks, "What if they choose to run? How far out do you want Worf to go?"

Picard considers this for a time. He does not want to be without the Martok for any real length of time and there is the possibility of a trap. That is why he is sending a quad of shrikes. "Go as far as you can and still be able to return to our position within ten or fifteen minutes. What is the maximum speed of the shrikes?"

Both Picard and Worf look at Riker who clearly has no idea. He doesn't even know what they look like yet, let alone any of their statistical information. Instead of answering he taps his comm badge. "Riker to Commander Tohn."

Tohn' voice comes from the comm badge "Tohn, Captain?"

Riker answers, "Please transport to the Captain's Ready Room immediately."

Still from the badge "I would be happy to, sir. How exactly do I do that? And, I have never been on this class of a Federation Starship. Could you please tell me, where exactly is the Bridge?"

Picard can't help but to roll his eyes. The three captains look at one another hoping one of the others will know the answer. With no answer forthcoming... "Picard to... Georgiou."

The AI's disembodied voice pipes through the room's unseen speakers. "Ah, so you do need me. What can I do for you?"

With strained dignity, Picard orders, "Please transport Commander Tohn to my ready room."

"Tohn to the Ready Room. Absolutely. Here he comes. And, I would like to suggest that you and your crew take a few moments to get a grip on how this ship operates. Can you imagine the confusion if we were to be attacked? Oh, wait... Never mind."
 
If you are not already a member then please register an account and join in the discussion!

Sign up / Register


Back
Top