I think the creators of SG:Atlantis made a big mistake in their depiction of the wraith. When you really get down to it, the Wraith seem to have but one motivation....eating. What's worse, even their method of eating was boring. They have been soley defined by what they eat...and that's the ONLY thing they ever talk about. That is why as villians the seemed so one dimensional.
The reason the Goa'uld worked as villains was that they were individuals. They had no singular trait beyond the need to find hosts. Once they had a host, their motivations are just like any other villan....power, wealth, vengence, sadism etc. The very nature of the Goa'uld forced the writers to give them individual personalities. Then you add in additional layer of the Jaf'fa who had their own seperate agenda, but were linked to the gould..and you have a villain that's worth watching.
The wraith were more like a force of nature. The swooped in, hissed and threated to eat you and then left (or were killed). Even actual vampires are shown to have more depth than that.
The reason the Goa'uld worked as villains was that they were individuals. They had no singular trait beyond the need to find hosts. Once they had a host, their motivations are just like any other villan....power, wealth, vengence, sadism etc. The very nature of the Goa'uld forced the writers to give them individual personalities. Then you add in additional layer of the Jaf'fa who had their own seperate agenda, but were linked to the gould..and you have a villain that's worth watching.
The wraith were more like a force of nature. The swooped in, hissed and threated to eat you and then left (or were killed). Even actual vampires are shown to have more depth than that.