I recently got a copy of Halo: Combat Evolved for my PC (I haven't owned a console system since the N64, though that's soon to change). My system is pretty decent for gaming, as long as the games aren't too new. I have a Pentium 4 3.06 GHz processor, 1 gig of RAM, and an ATI Radeon 9250 video card with 256 megs of RAM. MORE than enough when you look at the system requirements for Halo. However, I get some serious lag when running on any resolutions higher than 640x480. This is the resolution the Xbox uses, however on the Xbox everything somehow managed to look a lot smoother and less pixelated. Upping the rez is the only way I can make it look as pretty as I remember it on my ex-roommate's Xbox, but I hate the lag.
Any suggestions on how to combat this? I've updated the game and my video card with the latest patches and drivers, respectively, and even tried running selective starup to reduce the number of processes Windows has running in the background, but to only minor avail, if any. Is there nothing to be done?
Any suggestions on how to combat this? I've updated the game and my video card with the latest patches and drivers, respectively, and even tried running selective starup to reduce the number of processes Windows has running in the background, but to only minor avail, if any. Is there nothing to be done?