//I will admit the game comes from a different forum on the net, still a trek forum none the less. I will also admit that a game in trek-tech is absurd to begin with, hence the flaw in the logic of creating a game in it.//
So this is the game: I type some interesting enough Treknobabble and then admit a flaw in the idea... the next person uses treknobabble to solve the flaw but has a new flaw in their treknobabble logic.
:initialize game:
:start go:
If green matter were in the mix then that would cancel the red matter setting everything back to status quo. Given that green matter comes from blue and yellow antimatter but then how do we combine the blue and yellow antimatter without exploding into a white hole or a worm hole? If we mix their neutral constituents together at the source then the problem is solved but if we get too close to the source: everything, and I mean everything as in all inclusive all things disintegrates into several M-voids that never meet again. Is this risk acceptable? No!
:continue:
So this is the game: I type some interesting enough Treknobabble and then admit a flaw in the idea... the next person uses treknobabble to solve the flaw but has a new flaw in their treknobabble logic.
:initialize game:
:start go:
If green matter were in the mix then that would cancel the red matter setting everything back to status quo. Given that green matter comes from blue and yellow antimatter but then how do we combine the blue and yellow antimatter without exploding into a white hole or a worm hole? If we mix their neutral constituents together at the source then the problem is solved but if we get too close to the source: everything, and I mean everything as in all inclusive all things disintegrates into several M-voids that never meet again. Is this risk acceptable? No!
:continue:
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