According to this lady.
A "shooter with RPG elements" (a description which only just barely fits Bioshock) is hardly a new thing, and frankly the comparison is deeply flawed nonsense.
Fallout 3 (clue's in the title doll, if anything it's "ripoff" of Fallout 1&2) takes place in a wide open post apocalyptic wasteland. It, like its predecessors (and it's spiritual stablemates, Morrowind and Oblivion), is "defined" by its go anywhere/do anything aesthetic, whereas Bioshock was pretty much a linear shooter.
...and, Bioshock was shit anyway.
Bloggers of the world, please do some fucking research before spouting nonsense.
Best comment:
"It’s pretty obvious the game is ripping off Bioshock. Send me hate mail if you must, but first let’s look at the comparison. Bioshock was a shooter with RPG elements that took place in a post-apocalyptic dystopia. Fallout 3 is, yeah, just that. Bioshock achieved stunning visuals and environments by juxtaposing desolation and destruction with a campy, retro aesthetic in its posters, radio broadcasts, and items around the city of Rapture. Fallout 3… Well have you seen vault boy? (We’re not even getting into the nit-picky, interesting comparisons, like how Bioshock’s world is defined by having too much water, while the Fallout 3 landscape seems defined by its lack.)"
A "shooter with RPG elements" (a description which only just barely fits Bioshock) is hardly a new thing, and frankly the comparison is deeply flawed nonsense.
Fallout 3 (clue's in the title doll, if anything it's "ripoff" of Fallout 1&2) takes place in a wide open post apocalyptic wasteland. It, like its predecessors (and it's spiritual stablemates, Morrowind and Oblivion), is "defined" by its go anywhere/do anything aesthetic, whereas Bioshock was pretty much a linear shooter.
...and, Bioshock was shit anyway.

Bloggers of the world, please do some fucking research before spouting nonsense.
Best comment:
"Hi,
I followed a few links and read your article.
I’ll save you the time of explaining how Fallout 1 and 2’s retro-industrial chic came about a decade before Bioshock, as I’m sure you’ve now extensively researched all the information that you should have had prior to reading the article.
Likewise, I’ll save myself the time of writing a longwinded diatribe against your ability to hold down a professional position as a gaming journalist with so little competence and the syntax and diction of a high school newspaper writer to simply call you a blithering, worthless idiot instead."